Top 10k strings from ZX-Review 1995.04 (1995)(Inforkom)(ru).fdi in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [FDI] (TOSEC-v2006-06-06) /
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228
96
54 -
45
39 C
34
33 C
28 0
26
25 0
24 .
22 C
22 0
21
20
19 .
18 0
18 .
18 .
17 .
17 .
17
15 .
15 .
14 .
14 .
14 .
13 1
12 UUUUUUUUUUUUUUUUUUU
12 0
11 .
11 .
11 .
11 .
11 .
10 ;******************
10 .
10 .
10 .
10 ;
9 ;*******************
9 0
9 .
9
9
9
8 0
8 0
8 .
8
8
7 :
7 0
7 0
7 .
7 .
7 ,
6 :
6 0
6 .
6 *********************************
6
6
6
5 :
5 :
5 0
5 0
5 0
5 0
5 ).
5 *********************************
5 T R - D O S
5 * * *
5
4 perewod9~isel9iz9
4 :
4 :
4 :
4 208,208,208,208
4 11,11,11,11
4 1* * *
4 1
4 0
4 0
4 .
4 - *********************************
4 - * * *
4 ).
4 Scorpion'
4 OUT (C),A ;
4
4
4
3 UUUUUUUUUUU
3 FFFFFFFFFFFFFFFFFFFF
3 ?
3 ?
3 ;**********************
3 ;
3 :
3 :
3 :
3 :
3 :
3 :
3 :
3 0
3 0
3 0
3 0
3 .
3 .
3 .
3 ").
3 "" ""
3 snapshot-
3 Spectrum'
3 "Restore"
3 TR-DOS
3 ;
3 PUSH HL
3 LD A,H
3 -
3
3
3
3
2 ~astx9fajla9
2 zapisatx9sektor
2 zapisatx9dorovku
2 s~itatx9dorovku
2 stro~n=9bukwy
2 sistemnoj9dorovke
2 sektorow>>
2 podtwerdite9
2 perezapisatx
2 p@p@p@p@p@p@p@p
2 nowye_dorovka
2 najti9fajl
2 hhhhhhhhhhho`
2 g$="Step":
2 g$="Cursor":
2 _zamena9diska
2 _wwod9komand
2 _wozwrat9w9
2 _stranica9wpered
2 _stranica9nazad
2 _perekl`~enie9zagl=
2 _perekl`~enie9revimow9
2 _informaciq
2 ^islo9NE9bolx{e
2 Zapustitx9fajl
2 Zapisatx9izmeneniq
2 Zapisatx9dorovku
2 Zapisatx99sektor
2 Wyjti9iz9procedury
2 Wy9uwereny9
2 Wstawxte99prinima`}ij9dis
2 Wstawxte99kopiruemyj99dis
2 S~itatx99dorovku
2 Swobodno>>>>>
2 Stertyh>>>>>>>>
2 Steretx9mark
2 S=_Peterburg
2 Perwaq9swobodnaq9dorovka>>
2 Pereme}enie9kursora_klawi{ami9kursora
2 Pereimenowat
2 POCMOTP KAPTOTEK
2 Ob?em9fajla9iz
2 O9[9I9B9K9
2 Nowaq9mask
2 Nesankcionirowannaq99kopi
2 Ne9TOT9disk99
2 Na~alo_dor=
2 Na9diske9NET9takogo9fajla
2 Mnogo9sektoro
2 Mnogo9fajlo
2 Mark=9fajlow
2 Kopirowatx9s9
2 Kontrolx9diskow9
2 Konec9_dor=
2 Fajlow>>>>>>>>>
2 Fajlow>>>>>
2 Fajl99su}estwuet
2 Dlina9999fajla>>
2 Disk-Doctor
2 CONVER Comander
2 Adres9zagruzki>>
2 @=Kowalewskij
2 ?
2 ?
2 ;--------------------
2 ;************************
2 ;***********************
2 ;*****************
2 ;"sprAjtoB"
2 ;"formAtE rEdAktorA"
2 ;
2 ;
2 ;
2 ;
2 :
2 :
2 :
2 :
2 :
2 9zapisatx99katalog
2 9stertyh>>>
2 9prerwatx9operaci
2 9ignorirowatx9fajl
2 9Konec9programmy9
2 9@=Kowalewskij
2 999swobodnoj9zone
2 2REBEL PLANET
2 2QUEST FOR MINDSTONE
2 2Magic Operational System
2 2ANDY CAPP
2 2ADVENTURELAND
2 256128 48:
2 22,12,8,148,149
2 22,11,8,146,147
2 22,10,8,17,2,16,7
2 0
2 0
2 0
2 0
2 0
2 0
2 0
2 .11 00000000
2 .,
2 .
2 .
2 .
2 .
2 - 3.
2 - POP HL
2 - LD (#5CFF),A
2 ,22528+256
2 ,16384+2048
2 ,," 3A
2 , CALL DOS
2 ,
2 ++++++++++
2 *REFLECTION
2 );
2 );
2 ).
2 ).
2 ).
2 ).
2 ).
2 ).
2 )
2 'True Vid.'
2 'Inv. Vid.'
2 'Graphics'
2 'Caps Losk'
2 #"a\"c\"e\!
2 "S\"K\"U\#"Y\
2 ".
2 ".
2 ".
2 """"""""""""""""""""
2 TR-DOS.
2 Spectrum-128
2 Spectrum-128
2 Scorpi-
2 STS2.6,
2 PRINTQ.
2 POLE ATTR
2 KEMPSTON-
2 CHIGGERS'
2 (EXAMINE
2 (0-255),
2 MS-DOS
2 M : LOAD N$CODE 16384
2 ITES: ";HMS
2 HEX'e),
2 ES: ";CADR-ADR
2 ? ";N$: RANDOMIZE USR 15619: REM
2 : SAVE N$CODE ADR,(CADR-ADR)
2 59 LD A,E
2 7 L2 LD A,(HL)
2 11 ADD HL,BC
2 Original idea........50%
2 Coding...............50%
2 RET NZ
2 AND 7
2 PUSH DE
2 LD (#5D00),HL
2 RET ;
2 OUT (C),A ;
2 LD BC,#FFFD ;
2 LD BC,#BFFD ;
2 ; (
2 - 93 -
2
2
1 }e smotrite (i slu{ae
1 ||xxttppllhhdd``
1 |ksta klassaq
1 |<<D8xDDDDD<
1 zywa` dalx}e: w |tom izwra{
1 zy=zy+y(s):
1 zx=zx+x(s):
1 za malym - k
1 zApisAtx sprAjty"
1 zApisAtx fAjl B"
1 zAgruzitx fAjl B"
1 zAdAniE oknA. pri udEr-"
1 yy=yx-zy*w(n):
1 yxvVe#&@%A
1 yx=y-zy*y(v0):
1 yx=y-zy*(y(v0)+y(u8)):
1 yx=(a2*n+s*a3)*n+a1:
1 yx=(a1*n-s*a3)*n+a2
1 yr=(yy-y)*
1 y=yx-y(u9)
1 y=k+y-y(u9):
1 y+b<(yp-py+b)*d
1 y*Gj"bj:Zj2dj:[j2ej
1 xy=x+zx*x(v0):
1 xy=x+zx*(x(v0)+x(u8)):
1 xx=xy+zx*v(n):
1 xx=xx+k*i:
1 xx=xx+(n=u8):
1 xr=(xx-x)*
1 xco txmy ', qwlq`}u`
1 x=xy+x(u9):
1 x=j+x+x(u9):
1 x= y= D
1 x+(xp-px+b)*c>w3
1 x(t)+a7-b:
1 x$=g$+",y":
1 x$=g$+",x":
1 x$=g$+",r":
1 x$=g$+",l":
1 x$="no. of pixels":
1 x$="no. of chars":
1 x$="new attr":
1 x$="change":
1 x$="Vert. Radius":
1 x$="Turn Angle":
1 x$="Start Angle":
1 x$="Space":
1 x$="Rotation":
1 x$="Radius":
1 x$="Pic No.":
1 x$="Pic Mode (p,a,c or d)":
1 x$="No. to save":
1 x$="Mark":
1 x$="Horiz. Radius":
1 x$="Arc Angle":
1 ww=yx*a1-xy*a3:
1 ww=-i*r-j:
1 ww-a1/u8+j:
1 written in TASM, ofcoz).
1 wgfVUDDDCDDTUffvw
1 w1+" saved":
1 w1+" is the wrong type":
1 w$(z)=" ":
1 w$(a)=" ":
1 w |tojpr@r
1 vv=xy*a2-yx*a3:
1 vLOOKBOOTB
1 v9,u6;k$(en):
1 v8,v1;bx;",";
1 v4,u5;k$(ed);
1 v4,n0;q$(b+
1 v3,w0;q$(u9+k);
1 v3,v8;"r,l =";r;",";l;
1 v3,s;"I P B F ";
1 v3,n0;k$(s-
1 v2,v0;"COLOUR";
1 v2,u6;x;",";y;
1 v1,v3;"0. Main Menu":
1 v1+s*i,v3;i;". Load ";l$(i):
1 v0,v5;"SAVE";
1 v0,v5;"LOAD":
1 v0,m4;j$(p*p1+b);
1 v(n),w(n):
1 ustAnoBkA zAdErvki"
1 ustAnoBkA proiz-"
1 ustAnoBkA poslEdo-"
1 ustAnoBkA fonA"
1 udAlitx sprAjt"
1 u&u2u"u4ypi|
1 tut nedawno poqwilasx odna
1 t,v3;"1. ";a$;
1 t,u6;ss;",";tt;
1 stErEtx sprAjt"
1 sswodk.txC
1 slEduqwij sprAjt"
1 skroll kuda-
1 screen window
1 s,m4;j$(p*p1+b);
1 rolling sprAjtA"
1 rolling oknA"
1 rEvim rEdAKtorA"
1 rAbotA s sprAjtom"
1 rAbotA s oknAmi"
1 rAbotA s fAjlAmi"
1 r=r-x(v2)*
1 r r r6r&x:r8r r`rfr
1 qsa`}aq. o
1 q10.tx C
1 q zakolebal
1 q wse e{e demiurg ASH i wy0
1 proisXodit"
1 programmistP#
1 problema w tom,!
1 priwetstwu
1 primEhAnia:":
1 prEdyduwij sprAjt"
1 pppppppppp
1 pozwonitx psihiat
1 pokAzAtx sprAjt s mAskoj"
1 pokAz sprAjtA"
1 pod uglom ply
1 pe^atlenie ^to ot
1 pNpNp`p`prprpJ
1 p0p0q(p@q8
1 p,a,c or d
1 p*p3p<pH@Q
1 p*p0p<pHpN
1 p(p(pPp(pPpPpxpPpxpxp
1 p$p,p8p@@L
1 p p(p8p@pHpPp`phpppxp
1 p (0xp5p=pMpUp] e
1 ottuda ws` skanirowannu` IBM'
1 otrAvEniE OknA"
1 otrAvEniE Bokrug gori-"
1 otmEnA izmEnEnij"
1 osnoBnoE mEnq":
1 okonhAniE"
1 o2]j2^j2aj2`j<2
1 o,m3;y;" "
1 o,a;j$(p*p1+b);" ";x;" ";
1 o rEdAktorE"
1 nyE punkty poslE zAdAnia oknA"
1 nameless*Gj
1 nameless
1 na SPACE#%
1 n=s*a1+s*a3+m:
1 n0,v8;"step=";aa;",";bb;
1 n0,v3;"2. ";:
1 n+b,v5;x(n);
1 n+b,v5;x(n):
1 n+b,v5;d$;
1 n+b,u5;y(n):
1 n+b,m3;e$;
1 my tAkvE movEm sdElAtx dla BAs "
1 mulxtiplikAcia"
1 mjgda^[XUROMJGDA?<9742/-+(&$"
1 migAniE (Bkl/Bykl)"
1 majka kalinina, to
1 m4+"0123":
1 m3,v6;n;",";
1 m3,v6;"colour":
1 m3,v3;"3. ";b$
1 m3,n0;q$(v0+
1 m+" characters":
1 m 'LORD OF THE RINGS' BY TOLKIEN. knig
1 lu~}e ih. VA
1 lenxkaq, ~umuru
1 left rightup down whole
1 l=x(t)+a7-b:
1 l=x(t)+a7-b
1 l=o(s*z+r+u8+
1 l,r,u or d
1 kopiroBAniE sprAjtA"
1 kopiroBAniE OknA"
1 klABiwi uprABlEnia"
1 kAtAlog diskA"
1 k=d*d/c/c-b:
1 k+xx+yy+xy+c+yx+h+oc+d+i+j+m+l=n:
1 izmEnEniE rEvimA"
1 ispolxzowanP1
1 iniciAlizAcia"
1 iniciAlizAcia movEt proizBoditx-"
1 informaciq dl
1 inBErsia sprAjtA"
1 inBErsia oknA"
1 imq kotoroj
1 i$=g$+" ":
1 i$="Please try and save it again":
1 i$="Please try again":
1 i$="Please rewind the tape to verify":
1 i$="Maximum "+
1 i$="Invert
1 i$="Do you wish to overwrite (
1 h$=h$+","+u$(n+b):
1 h$=h$+" ("+
1 h$=c$+" has not been verified":
1 h$="window/screen
1 h$="print string":
1 h$="filename":
1 h$="Store is being used for "+l$(m):
1 h$="Enter "+h$:
1 h$="Currently":
1 h$="Completed":
1 graphics software
1 grafiku i muzy
1 goworim o muzyke0B
1 g09.tx C
1 g$=g$+l$(n):
1 g$="block size":
1 g$="Swap Colour":
1 g$="Set Print":
1 g$="Set Colour":
1 g$="Set "+g$:
1 g$="Scroll"
1 g$="Scroll Attr":
1 g$="Save "
1 g$="Reverse":
1 g$="Print block":
1 g$="Pic No.":
1 g$="Pic Mode":
1 g$="Merge":
1 g$="Mark/Space":
1 g$="Magcopy":
1 g$="Load ":
1 g$="Last Plot":
1 g$="Ellipse":
1 g$="Delete ":
1 g$="Cover":
1 g$="Coords. "+
1 g$="Circle":
1 g$="Change Colour":
1 g$="Brush":
1 fReimport ZX AS
1 eras=eras-1
1 eras=eras-(a$(i,1
1 eras=eras+(a$(i,1
1 ee, A SAM teper
1 ece on kru
1 demiurg ASH
1 d=yp-py+b:
1 d08.tx C
1 d.16 kw.73%q
1 cBEt hErnil"
1 cBEt fonA"
1 c>(w3-x)/t
1 c=xp-px+b:
1 boot BU(U()
1 blagodar`Q
1 b,n0;"mode:";j$(p+b);
1 b,a;d$;d$;d$:
1 b*&]"-a!/a"&]>
1 b$=b$+"n)"
1 arkostx (Bkl/Bykl)"
1 a=a+s*(k-1
1 a3=vv*ww*k:
1 a2=ww*ww*k+b:
1 a1=vv*vv*k+b:
1 a,v6;j$(p+b);
1 a,a;" ";d$;d$;
1 a$=s$(s)+t$(n):
1 a$=g$+" too thin":
1 a$=a$+" too big":
1 a$=a$+" stored":
1 a$=a$+" copied":
1 a$=a$+" "+
1 a$="top right"
1 a$="no room"
1 a$="lower left":
1 a$="copy "+s$(s):
1 a$="01234":
1 a$="0123"+
1 a$(x)=a$(y):
1 a$(x)=a$(y)
1 a teperx q budu goworitx bez
1 ``ddhhllppttxx||
1 _AAAAAAAAAA
1 ^07-3.tx C
1 X07-2.tx C
1 X OR CS+X=DIR SHOW
1 WOULD ONLY
1 WINDOW MENU":
1 WINDIoW....
1 WDO YOU REALLY
1 WANT TO QUIT?
1 W AND R WORKS WITH CURRENT
1 VIEW.........
1 V 3.02R 512K
1 V 3.02R 128K
1 TOP (wpro~em esli ubra
1 TO VELSOFT AND JMS!_H
1 THE S P R I T E M E N T
1 THE FUCKINGSA
1 THANKS TA/
1 TEN BY ME,
1 TAPE ERROR
1 T","K-KOCM L-
1 Size Y :000
1 Size X :000
1 Set values
1 Set device
1 Scale Inc.
1 Sam 10.96 $
1 SURE DELETE?
1 STUDIO COMPILER
1 SS+W <> -
1 SS+Q <= -
1 SS+I -
1 SS+Enter -
1 SS+E >= -
1 SPRITEMENT 4.3 BY VAG 04.07.93 FILE: T: S: A: (V)IEW(X)CAT(B)ACK(N)EW(SSF)EDIT(W)RITE(R)EAD(S)AVE(L)OAD(12)<->
1 SPRITE.....
1 SPRITE MENU":
1 SPRITE EDITOR v2.1
1 SPRITE EDITOR V2.1
1 SM'a. WARNING!!
1 SET VALUES
1 SET DEVICE..
1 SET DELAY....
1 SAVE FILE:
1 SAVE FILE...
1 SAVE DATA...
1 SA software productions :
1 S.T.PRO 1996 COMPILATION OF SANDMAN BY DEMIURG
1 S & MUSIC W
1 Rotation =
1 Rot. Inc. =
1 Reset 1 to 8
1 Reset 0 to 9
1 RESTORES THE DISK
1 RD +
1 QWERTPOIUYASDFG
1 QUIT.......
1 QUEST FOR MINDSTONE,
1 QAOPSPC/KEMPSTON
1 QAOP,SP ili kEMPSTON
1 Q07-1.tx C
1 Press no. of option
1 Picture ElementsUDGs Screen g
1 Picture no.=
1 P\=]Z(boot BU(U()
1 PROGRAMMED DRAW PARAMETERS
1 PRINTADD COMM DIFF
1 PRINT DECIMAL
1 PRESS ANY KEY":
1 PRESS A KEY
1 POBKA -4":
1 PIDERGROUP),
1 PARTS OF SPRITEMENT:
1 PAMM B KAPTOTEKE ";n:
1 [email protected]
1 OhistkA OknA":
1 Official distributer
1 OVERWRITE ?
1 OTHOCTb n/216d. n=";q:
1 OOM-METAL GROUP. YOU MU
1 OHOK(OT 3
1 OFF ON TO FROM UNSETSET
1 OF SCREEN (UPPER 16 LINES).
1 O HOMEPA?";N1
1 O CTPOK B CTPAH
1 Normal order
1 NORMAL ORDER.
1 NO GRAPHICS
1 NENTER TO RETURN
1 Master Assembler v1.0 for 128k Speccy only!
1 MagOS
1 MUSIC-MACKER!
1 MOVE SPEEDS :
1 MNB!@#$%_)('&
1 MAY SEE EXCEPTIONAL EFFECT.
1 MAX IWAMOs!
1 M$="3563568568:68:;8:;8:68563525"
1 LOAD FILE...
1 LISTEN IT.
1 LINE:0000 COL:00 F:L TEXT:0000/FFFF BUF:0000/4000 FILE:........
1 LEONARDO error trap.
1 L AND S WORK WITH FILES.
1 Initialize
1 IS IMPOSSIBLE
1 IS IMPOSSIBLE
1 IORQ.
1 INSERT DISK
1 INITIALIZE.
1 INITIALIZE mENU":
1 INITIALIZE
1 IN HIS PART
1 I LOVE MY DU
1 HTEP -6" :
1 HCIAQK!=9N;"(
1 HAVE BEEN PROTECT
1 GOLDEN DISK
1 GGGGGGGGGGFF
1 GGGGFFFFFF
1 GENTLEMENq
1 Figure table
1 FUCK YOUDOIN' HERE, SHITMAN?
1 FILE.......
1 FILE MENU":
1 FILE ABSENT
1 FIGURE TABLE
1 FFFFFFFFFF
1 Esli zAintErEsoBAlisx,to zBonitE"
1 Edit sprite:000 Quantity:000
1 Edit order
1 EXECUTE......
1 ENTER continue : SPACE abort
1 ENTER FILE NAME :
1 END ZONE,
1 EDIT ORDER...
1 E -2"
1 Draw table
1 Deznya by Dyad
1 DISKEDMAX IWAMOTO
1 DISK HEAD POSITION.
1 DISK ABSENT
1 DISK ERROR
1 DEMIURGE ASH
1 DELAY(1-15):
1 DEFW - DW; DEFS - DS.
1 DDD<D|D@pDD
1 D=92@up3@3
1 D<D<DDDDD<<
1 D8H8<8H8DDD
1 D-distchor
1 Created by
1 Coords. to
1 CURSOR PLOT UNPLOT INVERT PICTUREMAGCOPYFIGURE COLOUR PRINT COLCOPYMAGCOPY
1 CS+L & CS+S SAVES/LOADS TWO PART
1 CS+9 GRAPH -
1 CS+8 ===> -
1 CS+7 || -
1 CS+6 \/ -
1 CS+5 <=== -
1 CS+4 I.VIDEO -
1 CS+3 T.VIDEO -
1 CS+2 C.LOCK -
1 CS+1 EIDT -
1 CS+0 DELETE -
1 CREDITS :
1 CREATED BY FDI"
1 CKA -8":
1 CKA -9"
1 CK HOMEP ";h$:
1 CK -7":
1 CATALOGUE...
1 C07-0.tx C
1 C
1 Bybor nAkopitEla"
1 BstABitx sprAjt"
1 Brush mode=
1 Background
1 BDDDD@DDHDD
1 BACKGROUND...
1 B8x<D8x8D<<
1 B mEnq rAbotAET kAk
1 AUTHOR MR.VAG THANKS FOR USING
1 ATb?(0-HET)"
1 ANIMATION..
1 ANIMATION MENU":
1 ANDY CAPP,
1 AND PRESS A KEY
1 AND LEFT<->RIGHT MOVING.
1 ABOUT......
1 A B-ABTO","C-C
1 ?)
1 ?"
1 ?!) DELIRIUM MULTIDEM@p
1 ? / Yes,No /";:
1 ? BATON)
1 ? TIME (
1 ? (CUT VINE WITH KNIFE).
1 ?
1 ?
1 ?
1 ?
1 ?
1 ?
1 ?
1 ?
1 ?
1 > TO LITE-KUBE (
1 > FROM -
1 <x8888D8DDDDDDD>~<
1 <T<xTDDDD><<<
1 <T8xTrDDDDDDDDDDD<
1 <NONE>
1 <B|T|DDDD8
1 <<DDD<<xx(8|
1 <<D8xDDDDDDDDDD<<
1 <#20=32,
1 ;j$(bd+s,b):
1 ;================
1 ;===============
1 ;---------------
1 ;********************
1 ;* bit 0- Save 1=Yes
1 ;* BIG FONT (Ballbr.2) *
1 ;* #3D13 EMMULATION
1 ;"~PROGRAMS BANK~ v9.4";
1 ;"zontAlxnoj ili BErti-"
1 ;"tElxnosti prokrutki"
1 ;"kursorom nA linzE i B mEnq"
1 ;"kAlxnoj osi"
1 ;"izmEnEniE rAzmEroB oknA"
1 ;"INSERT PAPER
1 ;"File ~bank~ not found":
1 ;"CURSOR";
1 ;"CORRECTED BY";
1 ;"C 19-00 do 21-00"
1 ;"BOlxnoj poslEdoBA-"
1 ;"BCTABbTE
1 ;"BAtElxnoj prokrutki"
1 ;"(mAskA/sprAjt)"
1 ;"(Bykl/poln/wAXm)"
1 ; SZ=DX*DY*8 - 9 LD HL,(#5C0B)
1 ; Psy (Physhe) -
1 ; Mind spirit -
1 ; O) MORE... -
1 ; 1) VIEW WEEKS FIXTURES;
1 ; VERTED. (
1 ; NEXT MATCH.
1 ; 3) SAVE DATA;
1 ; 2) VIEW DIVISION 1 TABLE -
1 ; 1) VIEW WEEKS FIXTURES -
1 ;
1 ;
1 ;
1 ;
1 ;
1 ;
1 ;
1 ;
1 ;
1 ;
1 :djT_:ej=G
1 :SPRITE EDITOR v2.1
1 :HZH[H\H?^%]V
1 : ZX-Hacker v 2.3
1 : Super Sound v 2.2
1 : Solomon's Key 2
1 : OUT (#FD),A
1 : Multiplex
1 : LD BC,32765. RANDOMIZE USR 39000: POKE 39057,
1 : LAGASH, RIVERS OF DEAD, THREE
1 : FEDCBA9876543210
1 : Eric & the Floaters
1 : DEF FN L (X,Y,L,H,A,O) =
1 : DEF FN B(X,Y,N,O)
1 : Alternative. 2) VIEW FIXTURES;
1 : 621 LET IX=999
1 : 121019,
1 : 05.1995.
1 : 000rspag11111101
1 : "Neme- / Q, A, O, P).
1 : Str (Strengh) -
1 : SPRITE OUTPUT 3
1 : SOME SOOT, SNAIL'S SHELL,
1 : POKE 64908,80:
1 : LET A$=SCREEN$ 14 ADD HL,BC
1 : KEMPSTON, SINC-
1 : EAST, NORTH, EXIT).
1 : Dendy, SEGA, SEGA-Megadrive-2, SEGA-CD, Nintendo, Su-
1 : DEF FN M (X,Y,L,H,O) = OUTPUT 1
1 : DEF FN O (X,Y,N,O) = USR 51 PUSH DE
1 : "THROW FUNGUS AT SLUG",
1 : "Out of memory".
1 : DEFB - DB;
1 : ADD HL,HL
1 : ET O=2: GO SUB 15: RETURN
1 : (C)
1 : 32 LD A,#3C
1 : 17 SRL A
1 : 1 ; BLOCK OUTPUT
1 : 42 DJNZ L5
1 : -
1 : RET ;
1 : T) CHECK TEAM STATISTICS;
1 : 3)
1 : -
1 : 16 CALL K1
1 :
1 :
1 :
1 :
1 :
1 :
1 :
1 :
1 :
1 :
1 :
1 :
1 9{~2gz#~2u
1 9is a professional
1 98,64,50,0
1 93.
1 9,5,4,2,2,1,0,0
1 88DT8x8xDDDDD<
1 81,81,144,0
1 8, PASS INC D
1 8).
1 7!?l"%!`=9
1 67,64,127,0
1 64,128,0,0
1 58,10,178,0
1 5544322100/..-,,
1 506.tx C
1 5 CHANGING ALGORITHM OF MOVEMENT
1 46000;2300
1 4- DosVer 1=5.03 *
1 33,33,17,17,8
1 32,21,0,#FF
1 32,159,160,161,#FF
1 3.znAhEnia pEriodA ABtopoBtorA i"
1 3.VIEWER V
1 3.SS+LEFT/RIGHT
1 3. Load graphics
1 3"Scorpion ZS-256"
1 3
1 2ZX-FORUM 3
1 2WITCH CAULDRON
1 2UND TRACKER
1 2TRACK KEEPER
1 2TR-DOS #5CC2-#5CC4
1 2TEMPLE OF TERROR
1 2STALINGRAD
1 2SPECTROFON
1 2SOUND TRACKER MUSIC STE-
1 2SOUND TRACKER
1 2SORCERER OF CLAYMORGUE CAST-
1 2SIM CITY.
1 2SHORT CIRCUIT
1 2SHADOWS OF MORDOR
1 2SEAS OF BLOOD
1 2SAGE FROM ANDROMEDA
1 2ROCK STAR ATE MY
1 2RECOMPILER
1 2REBEL STAR 1 (MOONBASE
1 2RALD ISLE
1 2OPERATON NIGHT
1 2OF MORDOR
1 2MULTIPLAYER SOCKER MANAGER.
1 2LOSES HIS CLOCK
1 2LORD OF THE RINGS PART 1
1 2LORD OF THE RINGS, PART 2.
1 2LAST NINJA 2
1 2LASER BASIC
1 2LASER GENIUS
1 2KNIGHTMA-
1 2KNIGHT TIME
1 2KING ARTUR'S QUEST
1 2HUMAN TORCH
1 2HIP QUEST - 1
1 2HER EARTH
1 2HAMPSTEAD
1 2GRANGE HILL
1 2GLADIATOR
1 2FOUR MINUTES FOR MIDNIGHT
1 2FALL OF ROME
1 2FAIRLIGHT
1 2ENTERPRISE
1 2DUN DARACH
1 2DEFENDERS OF THE CROWN
1 2DANGER MO-
1 2CRIME BUSTERS.
1 2CAPTAIN KELLY
1 2ARTSTUDIO,
1 2AFTERSHOCK
1 2AFRICA GARDENS
1 255,255,192,223
1 255,0,255,255
1 254,2,194,250
1 252,2,130,132
1 251,3,255,255
1 223,192,255,255
1 22,7,13,16,1,17,7
1 22,20,1,16,6,17,0
1 213,85,88,0
1 204,168,166,0
1 201,81,145,0
1 2.FIRE+UP/DOWN
1 2.EDITOR SS+FIRE
1 2.10.95.
1 2. Save graphics
1 2- ErCod 1=ReOnly*
1 2(Adventure Games)
1 2" T R I C K S "
1 2
1 1ZX-Spectrum.
1 1KEMPSTON-
1 1FINE KEYS.
1 1996 KOVROV CITY
1 1993 MOSCOW":
1 194,2,254,0
1 170,170,146,0
1 17,33,163,0
1 162,163,164,#FF
1 154,155,156,157
1 150,151,152,153
1 148,21,1,16,1,17,0
1 147,21,1,16,1,17,0
1 144,160,32,64
1 144,144,80,0
1 132,136,136,16
1 127,64,67,95
1 1234509876qwertpoiuyasdfg
1 1.kopiroBAniE sprAjtA B mAsku"
1 1.UP/DOWN
1 1.PICTURE OUT
1 1. Create graphics
1 1- First char
1 1"boot".
1 1 AND 2 MOVE SPRITE <>
1 0:
1 0:
1 034
1 033
1 025 (F.O.R.C.E.Ltd),
1 024
1 023
1 0.
1 0.
1 0.
1 0.
1 0.
1 0.
1 0,2,165,81
1 0,192,164,170
1 0,144,80,89
1 0,128,27,42
1 0,128,213,153
1 0,11,9,145
1 0,1,149,89
1 0,0,18,171
1 0, 300012,
1 0). 54 POP HL
1 0). 36 CALL DOS
1 0 PCX\zx-4-95.pcx , +16^
1 0 PCX\printer.pcx , +4^
1 0 PCX\mouse.pcx , +8^
1 0 PCX\kirill3.pcx -6^ , +8^
1 0 PCX\kirill2.pcx , +8^
1 0 PCX\kirill1.pcx
1 0 PCX\forum.pcx +5^, +2^
1 0 PCX\etude.pcx +2^, +12^
1 0 PCX\crossr.pcx , +18^
1 0 PCX\bodrov.pcx -8^
1 0 PCX\art2.pcx -8^, +20^
1 0 PCX\art1.pcx -8^
1 0 LOOP LD A,(HL) ;
1 0 DOS RST#20.
1 0 CURSOR
1 0 C378: 7B C3 C9 00 00 00 00 00 :42
1 0 C360: 67 59 3E 10 32 93 C3 3E :F7
1 0 C358: C3 3E 08 CD 7B C3 DD 21 :2D
1 0 C350: DD 21 47 59 3E 20 32 93 :D4
1 0 23296 = #5B00 = 01011
1 0 #C9 -
1 0 32
1 0 PUSH HL PUSH HL
1 0 POP HL POP HL
1 0 LD L,C POP BC
1 0 LD H,B PUSH HL
1 0 LD C,L POP BC
1 0 LD B,H PUSH HL
1 0 L1 LD A,#2E
1 0 6.
1 0 5.
1 0 4.
1 0 35 SBC HL,DE
1 0 34 CCF
1 0 31 JR NC,L1
1 0 28 DJNZ L3
1 0 27 L3 HALT
1 0 25 JR NZ,L2
1 0 24 BIT 3,H
1 0 23 DEC DE
1 0 21 LD (HL),A
1 0 20 AND C
1 0 19 L2 LD A,(DE)
1 0 18 LD DE,BUFF+6911
1 0 17 L1 LD HL,23295
1 0 16 LD C,0
1 0 15 LDIR
1 0 14 LD BC,#1800
1 0 13 LD DE,#4000
1 0 13 JR Z,L2
1 0 12 LD HL,BUFF
1 0 12 AND 4
1 0 11 LDIR
1 0 11 LD A,H
1 0 10 LD BC,#02FF
1 0 10 INC HL
1 0 9 LD (HL),A
1 0 8 AND C
1 0 7 LD D,H
1 0 6 LD (HL),L
1 0 5 LD HL,#5800
1 0 4 ENT $
1 0 3 ORG 50000
1 0 2 PAUSE EQU 5
1 0 1 BUFF EQU 51000
1 0 -
1 0 RET NZ ;
1 0 LD HL,TABL;
1 0 LD D,A ;
1 0 LD D,0 ;
1 0 LD B,5 ;
1 0 INC HL ;
1 0 IN A,(31) ;
1 0 AND 31 ;
1 0 7.
1 0 IN A,(254);
1 0 TASM
1 0 RET
1 0 30 RL C
1 0 29 CCF
1 0 POP AF
1 0 22 DEC HL
1 0 RRA
1 0 23551 = #5BFF = 01011
1 0 ...
1 0 LD C,A
1 0 C368: 09 CD 7B C3 DD 21 87 59 :1D
1 0 36 LD (SEED),HL
1 0 29 DEFB #CB
1 0 26 LD B,PAUSE
1 0 POP HL
1 0 8 LD E,L
1 0 AND (HL) ;
1 0 66
1 0 ADD HL,BC
1 0 93
1 0 54
1 0 43
1 0
1 0
1 0
1 0
1 0
1 0
1 0
1 0
1 0
1 .9, LD E,0
1 .58).
1 .37-38.
1 .3.
1 .27.
1 .27). 3 LD IX,#4000
1 .26-29).
1 .2.
1 .111 11111111
1 .11 11111111
1 .1.
1 .1 00.txt
1 .010 11111111
1 .000 00000000
1 .00 00000000
1 .........700
1 ..................64
1 ..................10
1 ...................9000
1 .....................1023
1 ....................................
1 ...............
1 ............
1 ...)
1 ...". LD C,127 ;
1 ... (
1 ...
1 ...
1 ...
1 ...
1 .": NEXT i: RETURN: REM UDG
1 . poslE zAprAwiBA-"
1 . ostAlx-"
1 . 524-16-53, 248-47-69.
1 . 43-31-09
1 . 20). DJNZ LOOP_1
1 . 14-00-73.
1 . MagOS
1 . (CRYSTAL
1 . OK),
1 . 52,0,16,59,255,222,220,0,0,0,0,0
1 . L3 CP #20
1 . 9.
1 . 8.
1 . LD A,0 ;
1 . 9 ; C = 6 -
1 . 4 ;
1 . 1)
1 . SHALLOWS OF GOTH
1 . RET ;
1 . 6 LD A,#FF
1 . 11 DEC D
1 . 48
1 . 14
1 . "
1 . NEXT n
1 . DROP SPELL (V) -
1 . To continue the game.
1 . (SWITCH FLASHLIGHT ON)
1 . C370: 2B 06 01 10 FE 7C B5 20 :C4
1 . LD R,A
1 . ADD HL,HL
1 . -
1 . CALL
1 . OR C
1 . INC HL
1 . 31 INC HL
1 . 21 PUSH BC
1 . MID)
1 . 13 LD BC,#0008
1 . *********************************
1 . LD H,A
1 . *********************************
1 . 7 ORG 64692
1 . 0,0,124,254,255,0,0,0,0,0,0,0,0,
1 . O) MORE...
1 . 56 AND #18
1 . 12 LD D,(HL)
1 . WAGES -
1 . 19 ADD HL,BC
1 . LOTTERY -
1 . 55 AND 7
1 . 4) LOAD DATA -
1 . 26 L2 PUSH BC
1 . (0-9)
1 .
1 .
1 .
1 .
1 .
1 .
1 .
1 .
1 .
1 .
1 .
1 -uprABlEniE"
1 -PLANKTON-.
1 -95, N3,
1 -95, N3,
1 -95, N1,
1 -95, N2, DJNZ L1
1 -94, N4,
1 -94, N6,
1 -94, N6)
1 -94, N5.
1 -94 N3, N6),
1 -93, N1-2,
1 -37.
1 -------------------------------------------
1 -(2 3HAKA)";h$:
1 - on",
1 - WEAR TIE)
1 - USR 65278.
1 - UP),
1 - TOM).
1 - TOKEN.
1 - TING),
1 - TELESTONE
1 - Spectrofon'
1 - Sound Master, TASM , ARTSTUDIO
1 - SPRITE INPUT 1/2.
1 - SEYE)
1 - ROM);
1 - ROM).
1 - PLANK) -
1 - OF GOTH, SHURRUPAK.
1 - MONEY).
1 - MENTS)
1 - MENT EXCHANGE
1 - LOOK.
1 - KNIGHT WITH SWORD).
1 - KING,
1 - KEMPSTON
1 - JECT AMPOLE TO MAN).
1 - HL,(FFFF), POP HL
1 - HL, DE
1 - HDOWN;
1 - HAMMER)
1 - GO ASSHORE.
1 - FN...).
1 - DEAD)
1 - DD56, DD63
1 - CAR),
1 - C368: FE C9 76 3A 7F C3 D3 FE :B5
1 - BG & SI-SOFT
1 - BASIC"
1 - BARREL).
1 - BARREL)
1 - AY-3-8910,
1 - 65535
1 - 2,7,10,15
1 - 128".
1 - 128 (
1 - .PTOR,
1 - (WRINKLES),
1 - (TAKE MONEY).
1 - (Satisfaction Megademo
1 - (SCREWDRIVER)
1 - (Microgen Joystick),
1 - (GAUNTLET).
1 - (EXAMINE BIKE)
1 - (CROSS BORDER),
1 - (CROSS BORDER)
1 - #7FFD (32765)
1 - #5CC2
1 - A$="" THEN GO TO 20
1 - 5,147,0,0,0,0,0,0,0,0,3,3,3,7,55
1 - 28,0,0,0,7,1,0,7,15,15,7,1,248,2
1 - 0,248,252,254,242,0,0,0,0,0,0,0,
1 - 0,0,7,7,15,15,15,7,7,7,235,227,2
1 - 0,0,128,128
1 - ,247,247,243,017,85,17,255,255,1
1 - ,241,254,223,239,247,0,0,0,128,1
1 - ,17,255,255,125,131,0,128,140,15
1 - ,0,0,176,252,246,246,0,0,0,0,0,0
1 - ,0,0,0
1 - MERGE "STS2.6"
1 - 1;;"0-MODE ENTER-PUT S
1 - TAKE SPELL (B) -
1 - OUT VAL "32765" ...
1 - O) MORE...
1 - L3 PUSH BC
1 - GATE RECEIPTS -
1 - EXIT -
1 - EXIT POP HL
1 - D) DISMISS TALENT SCOUT;
1 - CALL SPELL (C) -
1 - BEGIN LD HL,#4000
1 - ACTION -
1 - 6.
1 - 53 POP DE
1 - 52 POP BC
1 - 51 M3 CALL DOS
1 - 5.
1 - 49 JR NZ,M3
1 - 46 PUSH BC
1 - 45 PUSH DE
1 - 44 M2 PUSH HL
1 - 43 LD (#5D00),HL
1 - 4.
1 - 38 POP DE
1 - 37 POP BC
1 - 37 AND 7
1 - 34 LD A,#2C
1 - 33 JR NC,L2
1 - 30 RRA
1 - 30 LD (HL),A
1 - 3) SAVE DATA -
1 - 29 NUM LD A,(IX+0)
1 - 29 OR A
1 - 28 LD A,D
1 - 28 LD (NUM+2),A
1 - 27 PUSH BC
1 - 26 L1 PUSH DE
1 - 25 LD B,8
1 - 25 CALL DOS
1 - 24 L1 PUSH BC
1 - 20 PAUSE 1: LET A$=INKEY$: IF
1 - 20 LET l=23295
1 - 20 PUSH DE
1 - 2) VIEW DIVISION 1 TABLE;
1 - 19 PUSH BC
1 - 19 LD BC,(#5D00)
1 - 18 LD DE,(#5CFE)
1 - 18 LD B,8
1 - 18 LD A,(HL)
1 - 17 PUSH BC
1 - 17 LD HL,(#5C00)
1 - 17 ADD HL,BC
1 - 14 JR NZ,M1
1 - 14 ADD HL,BC
1 - 12 GO TO 10
1 - 12 LD D,(HL)
1 - 12 ENT $
1 - 11.
1 - 10 LD BC,#0004
1 - 1. Hazel's assistant,
1 - 1.
1 - "HOW MUCH WILL YOU GIVE FOR
1 - LD IX,#2A53 ;
1 - LD C,31 ;
1 - CALL #3D13 ;
1 - 9 LD HL,(#5C0B)
1 - 8 ENT $
1 - 7 ; B =
1 - 7 ORG 64912
1 - 6 ; DE =
1 - 54 PLOT LD A,D
1 - 53 PUSH AF
1 - 52 PUSH DE
1 - 50 PIXELS POP DE
1 - 5 ; HL =
1 - 49 INC IX
1 - 4 DATA 0,0,0,0,0,1,3,3,0,0,0,
1 - 3 ; SPECIAL FOR INFORCOM
1 - 2 DATA 1,1,0,0,0,0,124,254,25
1 - 15 ADD HL,BC
1 - 14 LD BC,#0008
1 - XOR D ;TABL.
1 - EXIT / ACTION / ATTACK
1 - 6 ; =USR 64692
1 - 5 ; DEF FN O(X,Y,N,O)
1 - 4 ;
1 - 2 ; V. BODROV (C) 1995
1 - 1 ; SPRITE OUTPUT 3
1 - OUT (C),A (BC=#7FFD)
1 - In the music, what do you
1 - XOR #07
1 - RES 5, (IY+1)
1 - RET C
1 - RES 7,A
1 - POP DE
1 - POP BC
1 - LD (#5C00),HL
1 - JR L3
1 - JR EXIT
1 - INC (HL)
1 - ADD A,8
1 - POP HL
1 - POP DE
1 - POP BC
1 - lines
1 -
1 -
1 -
1 ,v2;"Press no. of option":
1 ,u6;n;",";
1 ,buf+2048+245
1 ,buf+2048+227
1 ,,1:loader
1 ,," KATA
1 ,," CTAH
1 ,," COPT
1 ,#D8 ;5.03
1 ,#8E ;5.01
1 ," bright(0-1)",0
1 ," paper(0-7)",0
1 ," flash(0-1)",0
1 ,!,",#,$,
1 , S.S.CAPITAN (
1 , PULL RING -
1 , GAME OVER.
1 , 99.
1 , 9 - 14.
1 , 24.
1 , 1995. ZX-SPECTRUM 48k.
1 , 1995. C380: ED 78 E6 0F 32 A4 C3 06 :3C
1 , 1995. RL D ;
1 , 1995. 2 ; SMALL DISK-DRIVER
1 , 1995. PUSH BC
1 , 1995.
1 , 1995.
1 , 1995.
1 , 1995.
1 , 1995.
1 , 146.
1 , 133.
1 , "GO S",
1 , iS-DOS
1 , DX*DY*8 -
1 , 0-159)
1 , "gam2" -
1 , TR-DOS;
1 , KEMPSTON-
1 , Icon control
1 , Font Editor):
1 , COMPUTER -
1 , C358: 6A C3 E1 11 0A 00 19 C1 :1E
1 , *********************************
1 , (FLY) -
1 , (A, B,
1 , (l-n): POKE (l-n),0: LET k=k+1:
1 , USE (U) -
1 , LOOP PUSH HL
1 , L5 LD A,E
1 , 20 EXX
1 , CALL DOS ;
1 , 5 LET k=4E4: LET l=22527: LOA
1 , 13 ;
1 , EI
1 , C378: 7B C3 C9 01 FD FF ED 79 :A5
1 , * * *
1 , CP 255 ;
1 , 38 SEED DEFW 0
1 ,
1 ,
1 ,
1 ,
1 ,
1 ,
1 ,
1 ,
1 +Horizontal
1 +*))('&%%$#""!
1 +"W\#"S\"K\6
1 *bj:ejGO:dj
1 *START TAPE
1 *START TAPE
1 *SPRITE INSERTING
1 *SPRITE DELETING
1 *FILE EXISTS
1 *ANIMATION
1 ********************************":
1 ********************************"
1 ************************* ZX-
1 )Horizontal
1 )GMR Ltd. Garbuzov
1 )? TRACKER,
1 )?
1 );a$(a+l,15
1 );" ";a$(a+l,11
1 );
1 );
1 ):
1 ). TR-DOS
1 ). (NOTES).
1 ). HELP'
1 ). find?
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ).
1 ), Sound Tracker, ASC
1 ), CURSOR, D
1 ) SerzhSoft'95 OR (HL)
1 ) Garbuzov Alex
1 (i*i+j*j):
1 (c) Garbuzov Alex MOCKBA 1992
1 (buf+2048+244),
1 (buf+2048+229),
1 (buf+2048+228),
1 (buf+2048+225),
1 (a-u,1-774)
1 (MasTer Debuger).
1 (EXTEND) osnoBnoE MEnq"
1 (965 bytes) *
1 (095) 490-14-26
1 (05.tx C
1 ((n-a)/k)+((n-a)/k
1 ((n-a)/k))
1 'CONVER-Utility' & Y.Kovalevsky
1 '04.tx C
1 '+'P'+'Q'+'A'+Space+Enter).
1 ''" EXTEND MODE-B
1 #E0,#D8,#D8,#00
1 #C0,#D8,#70,#00
1 #BC,#B0,#1E,#00
1 #60,#60,#60,#00
1 #0C,#0C,#0C,#00
1 #01,#19,#0F,#00
1 #00,#3F,#0C,#0C
1 #00,#0F,#18,#0F
1 #00,#00,#D8,#D8
1 #00,#00,#70,#D8
1 #00,#00,#6C,#76
1 #00,#00,#1C,#32
1 #"a\"c\"e\>82
1 "spredit2"
1 "sa pri pomowi oknA
1 "qtsa mAskA,cBEt i kolihEstBo."
1 "posrEdstBEnnym zAdAniEm rAzmE-"
1 "drivprof"
1 "RESTORES THE"
1 "NO 128K MEMORY!":
1 "NAME",Y$:
1 "NAME",U$:
1 "KAPTOTEKA
1 "INSERT DISK"
1 "HAVE BEEN"
1 "Alex MOCKBA 1992"
1 "AND PRESS
1 "; DD37, DD40
1 ";
1 ";
1 ":
1 ":
1 "0)030!0,0" 8
1 ".
1 ".
1 ".
1 ".
1 ".
1 ".
1 ".
1 ".
1 ".
1 ".
1 ","*-FX128 ",
1 ",
1 ",
1 ").
1 ").
1 ").
1 "(c) Garbuzov "
1 "(4!.cpopxp
1 """" """"
1 " READ ONLY !"
1 " PROTECT"
1 " PROGRAM"
1 " N1
1 " DISK ERROR!"
1 " 121019,
1 " NN 9...14.
1 " Ba-
1 " - 1.
1 " (EXAMINE ASH, TAKE
1 " ink(0-7)",0
1 " B KAPTOTEKE ";n;"
1 " 0,7,7,7,15,15,15,7,7,227,235,227
1 " HA
1 " ";G$;:
1 "
1 "
1 "
1 "
1 "
1 !LOAD FILE:
1 !03-3.tx C
1 ! RET).
1 !
1 !
1 !
1 !
1 !
1 !
1 !
1 !
1 }p5p=pMpUp] eP
1 zAdEPvki pErEd ABtopoBtorom"
1 sic-128 (
1 sar's palace".
1 s nadpisx`: zdelal simen
1 progrAmmy:
1 on ZS-256.
1 obra}ajtes
1 movno ustAnoBitx B
1 mal/Turbo (
1 in3.PIX.
1 in3.PIX),
1 iS-DOS. 1280-
1 iS-DOS.
1 iS-DOS,
1 iS-DOS).
1 iS-DOS
1 dAET KombinAcia
1 ce Monitor
1 ZX-Spectrum?
1 ZX-Spectrum.
1 ZX-Spectrum"
1 ZX-SPECTRUM,
1 ZX-SPECTRUM 48k;
1 ZX-NEXT.
1 ZX-FORUM 2,
1 ZX-FORUM 1,
1 ZX*WORD.
1 ZX*WORD
1 ZX*WORD
1 ZX SPECTRUM:
1 ZX SPECTRUM:
1 ZX SPECTRUM c
1 Y-CTPAT","Z-
1 XOR).
1 WITH PISTOL).
1 WINDOW ATTR
1 WEST, SOUTH.
1 WARNING!
1 W-BOEH","G-
1 VISIPHONE,
1 VER CUTLESS.
1 VE PICTURE)
1 UTILITY ROOM.
1 USR 60005.
1 Turbo Vision,
1 Turbo Debugger.
1 Turbo Debugger
1 Turbo Debug- -
1 Thanks to Rst7 for TASM 3.0 (MASM
1 TURELAND.
1 TURBO-90,
1 TRAPDOOR),
1 TR-DOS.
1 TR-DOS, Adventure games:
1 TR-DOS, Z80 (
1 TR-DOS,
1 TR-DOS).
1 TR-DOS -
1 TR-DOS
1 TR-DOS
1 TOL, CLIMB DOWN).
1 TO MOTOR).
1 TION NIGHT
1 THE ROC 4.
1 THE HULK, SHERLOCK, LORD OF LD HL,L4+2
1 THE CALLS.
1 THANK),
1 TEXT ADVENTURE
1 TERMINATOR'
1 TERMINATOR
1 TER.VAL (ZX-
1 TAP, WEAR CLOTHES).
1 T-TPEXM","X-
1 Spectrum,
1 Spectrum 128K (
1 Spectrum
1 Spect-
1 Speccy
1 Solomon's Key.
1 Shadow Servi-
1 Scorpion. "
1 Scorpion ZS-256, ATM-TURBO, PROFI
1 Scorpion (
1 SUN, VAX,
1 STS+TASM
1 STS Monitor". *********************************
1 STS (v3.2 or v3.3) or MTD
1 STREET'GRED FOOTBALL
1 START+6
1 STALINGRAD...).
1 SQUARED,
1 SPRITE OUTPUT 3
1 SPRITE OUTPUT 2.
1 SPRITE OUTPUT 2
1 SPRITE OUTPUT 1.
1 SPRITE OUTPUT 1,
1 SPRITE OUTPUT 1
1 SPRITE
1 SPECTRUM".
1 SPECTRUM 128
1 SPECCY
1 SPACE: 127, 1.
1 SOUND TRACKER.
1 SOUND TRAC-
1 SOCI- "STEP".
1 SNAIL'S SHELL.
1 SNAIL'S SHELL)
1 SLI: C350: 21 00 58 75 54 5D 13 01 :C6
1 SLI H - CB 34 SLI L - CB 35 C370: A1 77 2B 1B CB 5C 20 F7 :CF
1 SLI D - CB 32 SLI E - CB 33 C368: 00 21 FF 5A 11 37 E2 1A :E9
1 SLI B - CB 30 SLI C - CB 31 C360: 00 40 01 00 18 ED B0 0E :27
1 SLI (HL) - CB 36 SLI A - CB 37 C378: 06 05 76 10 FD CB 31 30 :F5
1 SKIP ! Have a nice play !
1 SIPHONE),
1 SINCLAIR RESE-
1 SINCLAIR 1
1 SIMPLY SCAN,
1 SIGN, EXAMINE SIGN).
1 SHURRUPAK -
1 SHOWER.
1 SHORT CIRCUIT 2.
1 SHEET OF MUSIC (
1 SHEEP EYE (
1 SCROLL,
1 SCAN 1/2
1 SAY TO ZURICH,
1 SAVE "out2.PIX" CODE 65005,148. 39 LD A,E
1 SAVE "in12.PIX" CODE GO SUB 18: LET CADR=CADR+DX*DY:
1 SAVE "in3.PIX" CODE 64494,198.
1 SAVE 13 STOP
1 SAM CRUISE.
1 Reset MagOS
1 RST-DOS.
1 RST#20.
1 RS 232.
1 ROMANTISH" ("
1 ROM;
1 ROLL STATUE,
1 RL:
1 RING 1,2
1 RIFLE).
1 REVOLVER),
1 RES 0,(IX+0),B),
1 RENT BOOK?
1 RENT BOOK.
1 RECRUIT -
1 RECLAM_2:
1 REBEL STAR
1 READ SIGN.
1 READ ONLY !
1 RE/ARCADE (
1 RANDOMIZE FN B (X,Y,N,O),
1 RAMBO 2
1 RAM.
1 RALL)
1 RACTOR,
1 R.P.G.
1 R (Run) -
1 QUEST).
1 Q/A/O/P/SPACE,
1 Polygon, Polygon'
1 Physhe ring.
1 Pentagon 128
1 PRESS BUTTON.
1 PRESIDENT'S OFFICE,
1 POLE ATTR,
1 POLE ATTR (
1 POKE 64909,195 (out3.PIX)
1 POKE
1 PILL-FIR.
1 PESTRY AT FIEND)
1 PERMEABILITY
1 PERMEABI-
1 PC-REWIEV
1 PARTY -
1 PARTS). FISTS),
1 Op;@;pOpO
1 OR, 2 -
1 OPEN CAN,
1 OPEN DOOR.
1 OPEN DOOR,
1 OMEGA LTD."
1 OF MUSIC
1 OE RG ATTR
1 NES). ZX-
1 NATIONAL KARATE 2
1 N5, 1994.
1 N2.
1 N1.
1 Miscellaneous
1 MagOS?
1 MagOS). iS-DOS.
1 MagOS v 6.3
1 MagOS -
1 MagOS v 5.4,
1 MagOS
1 MURPHY.
1 METHUSELAH.
1 MEGADEMO,
1 MAN HELLO),
1 Ltd. MOSCOW
1 LYCANTHROPE
1 LOAD_BYTES,
1 LITE-KUBE (
1 LITE-KUBE
1 LITE-KU-
1 LIES BETWEEN ABOVE AND BELOW?" And all the same.
1 LICENSED BETTING
1 LESCOPE).
1 LEONARDO
1 LEAVE -
1 LDIR.
1 LD B,XH),
1 LD R,A),
1 LASER GENIUS?
1 LASER BASIC.
1 LAH, ASSUR, KIRKUK, KISH, KISH
1 Kempston-mouse.
1 KISH DELTA
1 KEYBOARD.
1 KEMPSTON-MOUSE.
1 KEMPSTON-MOU-
1 KEMPSTON-
1 KEMPSTON'
1 KEMP-
1 KE BALLOON, EXAMINE BALLOON).
1 KANOID 2,
1 KANOID 1).
1 JACOB'S LAD-
1 J -
1 Icon control (
1 IT'S WONT LET ME.
1 IR SCOOTER).
1 INVENTORY.
1 INT (IM 2),
1 INT
1 INPUT 3
1 IN A,(...)
1 ICE MOUNTAIN, KAZALLU, NIPPUR.
1 IBM PC- AT-
1 I).
1 HUMAN BEAN STALK,
1 HOMEP?";N2
1 HOLD PHIAL.
1 HL=B*C
1 HIT SHELL WITH PESTLE.
1 HELP.
1 HEAD OVER HEELS.
1 HACKER 2?
1 GW-BASIC
1 GREMLINS
1 GREEN SWORD.
1 GET, FIRE RIFLE).
1 GERANIUM,
1 Font Editor:
1 FORCER.
1 FORCE IN CAR).
1 FIREFLY.
1 FIRE RIFLE),
1 FFFA: 75 03 03 00 00 00 F3 AF :16 11 IF x>26 THEN GO SUB 14: GO
1 FFF2: 10 ED 1C C1 10 D6 C9 30 :AA GO SUB 14
1 FFEA: DD 23 24 10 F6 E1 23 C1 :D8 x=x+1: IF (x/7)=INT (x/7) THEN
1 FFE2: 06 08 E5 DD 7E 00 00 77 :A6 .005,50: PAUSE 4: GO SUB 15: LET
1 FE7D: 02 01 00 00 00 00 00 00 :7E 35 LOOP1 PUSH BC
1 FE75: BB C9 80 40 20 10 08 04 :F3 34 LD B,A
1 FE6D: C1 10 C3 D1 C1 1D 0D 20 :DB 33 LD A,(DY)
1 FE65: 77 F1 D1 14 10 CD E1 23 :91 32 LD IX,(ADDR)
1 FE5D: A9 C6 40 67 DD 7E 00 00 :CC 31 LD (ADDR+1),A
1 FE55: 0F 0F 0F E6 18 A9 E6 F8 :05 30 DEC HL
1 FE4D: 3A CB 3A CB 3A 82 6F 79 :F9 29 LD A,(HL)
1 FE45: BF 93 4F E6 38 07 07 CB :DB 28 INC HL
1 FE3D: F5 7A E6 07 32 63 FE 3E :68 27 LD (ADDR),A
1 FE35: 06 08 E5 CB 27 30 2C D5 :49 26 LD A,(HL)
1 FE2D: DD 21 77 FE C5 D5 C5 7E :7B 25 ADD HL,BC
1 FE25: 64 FE 2A 7F FE 01 00 00 :2D 24 LD (DY),A
1 FE1D: 06 FE 02 20 05 3E A6 32 :5C 23 LD A,(HL)
1 FE15: 7E FE 01 20 04 3E AE 18 :B8 22 ADD HL,BC
1 FE0D: 80 FE 09 3E B6 32 64 FE :1A 21 LD (DX),A
1 FE05: 7E 32 7F FE 23 7E 2B 32 :2E 20 LD A,(HL)
1 FDFD: 2C FE 09 7E 32 2B FE 09 :0F 19 ADD HL,BC
1 FDF5: 01 08 00 09 5E 09 7E 32 :1B 18 LD E,A
1 FDED: 2A 0B 5C 01 04 00 09 56 :DF 17 SUB E
1 FDE8: C9 00 00 00 00 00 00 00 :AE 1;AT 0,0;"SPRITE #";HMS,"DX=";DX
1 FDE0: 23 23 10 F7 1C C1 10 D6 :ED DR): RANDOMIZE USR 3438: PRINT #
1 FDD8: EC FD 47 7E DD 77 00 DD :B4 HEN RANDOMIZE FN N(X,Z,DX,DY,CA
1 FDD0: 7B E6 38 07 07 82 6F 3A :9F 15 LET Z=Y+16: IF A$=CHR$ 13 T
1 FDC8: CB 3F E6 18 C6 40 B1 67 :EB MEMORY!!!": PAUSE 0: GO TO 16
1 FDC0: E6 07 4F 7B CB 3F CB 3F :88 : PRINT #1;AT 0,0;TAB 7;"NO FREE
1 FDB8: E9 FD 3A EB FD 47 C5 7B :44 Y>64911 THEN RANDOMIZE USR 3438
1 FDB0: 23 7E 2B 32 EA FD DD 2A :99 14 IF A$=CHR$ 13 AND CADR+DX*D
1 FDA8: 32 EB FD 09 7E 32 E9 FD :5E 13 IF O=1 THEN GO SUB 34
1 FDA0: 5F 09 7E 32 EC FD 09 7E :25 12 IF O=0 THEN GO SUB 31
1 FDA,Teledisk
1 FD98: 01 08 00 09 5E 3E BF 93 :95 IF O=2 THEN LET O=0
1 FD90: 2A 0B 5C 01 04 00 09 56 :82 11 IF A$="0" THEN LET O=O+1:
1 FD8C: 30 75 00 00 00 00 00 00 :2E 45 LD (IX),A
1 FD84: EC D1 1C C1 10 CF FB C9 :BE 44 PASS LD A,(DX)
1 FD7C: DD 7E 00 77 DD 23 23 10 :7E 43 DJNZ LOOP5
1 FD74: 20 30 09 7B FE 18 30 04 :8F 42 ADD IX,DE
1 FD6C: 4A 3A 8F FD 47 79 0C FE :43 41 POP DE
1 FD64: 7B E6 07 0F 0F 0F 82 6F :E7 40 PUSH HL
1 FD5C: E6 18 0F 0F 0F F6 58 67 :39 39 INC HL
1 FD54: D1 3A 8E FD 47 C5 D5 7B :43 38 INC HL
1 FD4C: 24 C1 10 DF C1 1C 10 CA :D4 37 CALL #30A9
1 FD44: 00 77 23 DD 23 10 EB E1 :B7 36 LD DE,9
1 FD3C: 7B FE 18 30 05 DD 7E 00 :5A 35 CALL #30A9
1 FD34: FD 47 79 0C FE 20 30 0A :52 34 LD L,(IX+1)
1 FD2C: 6F 06 08 C5 E5 4A 3A 8F :63 33 LD H,0
1 FD24: 67 7B E6 07 0F 0F 0F 82 :9F 32 LD E,(IX)
1 FD1C: FD 47 C5 7B E6 18 C6 40 :A1 31 LOOP5 LD D,0
1 FD14: 8E FD DD 23 D1 D5 3A 8E :0A 30 JR Z,PASS
1 FD0C: 8F FD DD 23 DD 7E 00 32 :22 29 DEC B
1 FD04: DD 19 10 E5 DD 7E 00 32 :79 28 INC B
1 FCFC: 00 CD A9 30 23 23 E5 D1 :9A 27 LD IX,(ADDR)
1 FCF4: DD 6E 01 CD A9 30 11 09 :FC 26 LD B,A
1 FCEC: 1B 16 00 DD 5E 00 26 00 :7A 25 LD A,(HL)
1 FCE4: FD DD 2A 8C FD 04 05 28 :9E 24 ADD HL,BC
1 FCDC: FE 03 20 05 3E A6 32 44 :58 23 LD (DY),A
1 FCD4: FE 02 20 04 3E AE 18 06 :FE 22 LD A,(HL)
1 FCCC: FE 01 20 04 3E B6 18 0E :05 21 ADD HL,BC
1 FCC4: 7E 09 47 AF 32 44 FD 7E :2E 20 LD (DX),A
1 FCBC: 56 01 08 00 09 5E D5 09 :5C 19 LD A,(HL)
1 FCB4: F3 2A 0B 5C 01 04 00 09 :42 18 ADD HL,BC
1 Expanded Me-
1 EYE STINGER'
1 EXAMINE PISTOL).
1 ENRAKI, TRYSTA, THE ROC, FLOATING
1 ED 7C ).
1 ED 5C - NEG).
1 EAT.
1 Debugger;
1 DX*DY <= 96.
1 DRIVE.
1 DRAGON).
1 DOS RST#20
1 DJS & LAPTEV
1 DJNZ L4,
1 DIZZY:
1 DIZZY DEAN
1 DIZZY PERMEABILITY,
1 DISKPRO-
1 DISK ERROR!
1 DIAN TEMPLE),
1 DIAMOND (
1 DELTRACTOR).
1 DELTA. KISH DELTA -
1 DEF FN,
1 DEF FN W (X,Y,L,H,C,I) =
1 DEF FN I (X,Y,L,H,N).
1 DE-ADVENTURE.
1 DD CB 80 00 -
1 DD CB 00
1 DAVE KELLERN
1 DAVE KELLERN
1 DATA.
1 DARK DIS-
1 DANGER MOUSE,
1 D.
1 D.
1 D,E,A,T,H
1 Coming soon from us: MasTer Debuger
1 CYSSUP".
1 CUDDLY TOY), MAGIC MIRROR, GOLD
1 CREDITS). mov
1 CREATURE),
1 CLIMB ROPE,
1 CLEAR 24063
1 CIPLES.
1 CHIPS).
1 CHEST, OPEN CHEST),
1 CHEESE): -
1 CHASE H.Q. 1
1 CAPS SHIFT.
1 CALL #5CC2
1 C3D0: C3 2F 3D 00 00 00 00 00 :C2 40 RANDOMIZE USR 27392
1 C3C8: 00 5C E1 D9 FB C9 DD E5 :27 30 LOAD "gam2"CODE 24064,41472
1 C3C0: 43 00 5D ED 53 FE 5C 22 :DF 20 LOAD "gam1"SCREEN$
1 C3B8: 10 B4 CB 41 20 0E D9 ED :3F 10 CLEAR 24063
1 C3B8: 00 1A ED B0 12 C9 00 40 :4D 6 INC DE
1 C3B0: 5C 10 D0 18 05 1E 00 14 :FE
1 C3B0: 21 BF C3 11 BE C3 01 20 :C9 5 LD E,L
1 C3A8: 7B D6 04 5F 0D 20 CC C9 :E1 4 LD D,H
1 C3A8: 0C CB 41 20 04 7B 32 FF :53
1 C3A0: F5 7B C6 04 5F F1 30 04 :21 3 LD HL,#5800
1 C3A0: C1 D1 E1 24 1C CB 63 20 :64
1 C3A0: 05 FB D8 AF D3 FE 18 A8 :7B
1 C398: 23 10 F2 79 FE 04 28 0C :2F 2 ENT $
1 C398: 21 00 58 11 00 03 CD A9 :5E
1 C398: 04 DD 21 0A 3F CD CE C3 :04
1 C390: C5 DD 21 1B 2F CB 41 20 :8C
1 C390: 1F 32 96 C3 DD 7E 00 77 :CF 1 ORG 50000
1 C390: 11 00 07 DD 19 10 D7 DD :25
1 C388: 32 FF 5C 22 00 5D E5 D5 :11
1 C388: 23 10 F2 06 10 1D 7B E6 :04
1 C388: 11 20 00 DD 19 10 E2 C1 :25
1 C380: C3 C1 D1 CB 41 20 07 7B :46
1 C380: 20 DD C9 00 00 00 00 00 :09
1 C380: 1F 32 86 C3 DD 7E 00 77 :AF
1 C380: 10 FD 0F 0F 0F 30 D7 C9 :4D 25 LOOP1 INC E
1 C380: 00 DD 19 10 F1 DD E1 C1 :B9
1 C378: 74 20 E5 E1 D1 06 03 76 :E5 24 LOOP LD B,#10
1 C378: 3E 2C DD 21 4D 2F CD CE :BA
1 C378: 32 AA C3 06 10 1C 7B E6 :6D
1 C378: 20 00 CD A9 05 C1 11 E0 :88
1 C378: 10 F6 7C FE 58 20 E5 15 :2D
1 C370: AF CB 16 23 AF CB 1E 23 :A1
1 C370: 7A B7 1F 4F 3E 3C 30 02 :7E
1 C370: 32 9D C3 78 32 A3 C3 87 :5C
1 C370: 0F 0F 2B 1B 10 EC 0F CB :6D 23 LD (POKE3+1),A
1 C370: 08 C5 DD E5 06 08 C5 11 :A6
1 C368: E7 C9 1E 00 79 CB 3F 3C :B8 boot'
1 C368: E6 F8 F6 00 D3 FE 79 0F :58 22 ADD A,A
1 C368: 23 AF CB 16 23 10 F6 41 :48
1 C368: 21 65 2F CD CE C3 D5 C5 :D8
1 C368: 08 C5 D5 C5 18 0F C5 06 :84 (
1 C360: CD 6A 05 D1 06 03 C5 06 :04
1 C360: B0 C3 3E 7F DB FE 1F 38 :83
1 C360: 5D D9 AF 32 00 5C F3 DD :66
1 C360: 10 FD CB 09 38 EC C9 00 :F1
1 C360: 10 21 00 40 41 AF CB 1E :6D 46 RET
1 C360: 06 18 4F EB A6 EB B6 77 :39 21 LD (POKE2+1),A
1 C358: 5C ED 5B FE 5C ED 4B 00 :51
1 C358: 58 01 05 01 CD 6A C3 CD :41
1 C358: 2B CB 5C 20 F8 06 05 76 :06
1 C358: 03 ED B8 EB 3E 80 D5 E5 :26 20 LD A,B
1 C358: 01 FF 02 ED B0 16 08 0E :E6 45 OUT (254),A
1 C358: 00 97 3D 37 F3 14 08 15 :4A
1 C350: FB 76 DD 21 BE C3 21 00 :24
1 C350: DD 21 00 40 DD E5 11 20 :44 N11-12,
1 C350: CB 41 20 12 D9 E5 2A 00 :39
1 C350: 21 87 DE 11 FF 5A 01 00 :04 19 LD (POKE1+1),A
1 C350: 21 00 58 54 5D 13 36 07 :8D 44 AND 7
1 C350: 0E 7F 21 FF 5A 7E A1 77 :B0
1 Basic-128.
1 Basic-128 (
1 BY THE PROGRAM
1 BUTTON.
1 BUSY.
1 BUSINESS/MANA- 4) VIEW TRANSFER MARKET;
1 BROWNOUT DETECTED).
1 BREAK.
1 BOMB JACK, COMMANDO, INTER- OUT (#FE),A
1 BENEFIT CARD (
1 BEGIN...END'o
1 BC?
1 BC.
1 BATMAN (+3 levels).
1 BASILISK'
1 BARREL THROUGH TRAP DOOR)
1 AY:
1 AY-3-8910.
1 AY-3-8910.
1 AY-3-8910,
1 AVENGER, RANARAMA, JET SET WILLY,
1 ATTACK!)
1 ARKANOID1
1 ARKANOID 1, F.I.R.E.
1 ARKANOID 1
1 ARD) -
1 ARCH LTD (!)
1 ALBION WOULD YOU FIND THAT WHICH Three numbers together
1 AL SECURITY OFFICE.
1 ADVENTU-
1 ADVEN-
1 A -
1 : IF INKEY $ ="" THEN GO TO 30
1 9, PRITE";
1 82.
1 8).
1 76D8: 00 00 00 00 00 00 00 00 :4E 15 PAUSE 1: LET A$=INKEY$: IF
1 76D0: 00 00 00 00 00 00 00 00 :46 14 RETURN
1 76C8: 00 00 00 00 00 00 00 00 :3E -MOVE";
1 76C0: BB FF FF E7 BA 04 1A 00 :AE 1;;"0-PUT SPRITE SINCLAIR2
1 76B8: 69 B5 2B D6 49 A1 40 20 :97 EEN 2-SAVE SPRITES"; INVERSE
1 76B0: DD 7F A7 DE 2D 9F 89 04 :60 13 PRINT #1;AT 0,0;"1-LOAD SCR
1 76A8: 34 6A D6 E9 9A FE F9 FF :0B 12 GO TO 7
1 76A0: B8 51 F0 7D FA 75 F2 F4 :E1 O SUB 19: RUN
1 7698: 00 02 07 47 D7 FF BF 7F :72 11 IF A$="2" AND HMS>0 THEN G
1 7690: 00 00 00 00 00 00 00 00 :06 AND Y<21)-(A$="9" AND Y>0)
1 7688: FC 00 10 3B FF DE DC 00 :FE A$="6" AND X>0): LET Y=Y+(A$="8"
1 7680: 01 00 07 0F 0F 07 01 00 :24 10 LET X=X+(A$="7" AND X<31)-(
1 7678: 00 00 80 80 80 00 00 00 :6E HMS+1: GO TO 7
1 7670: EB E3 7F FF D7 B8 7F FF :3F NEXT M: NEXT N: NEXT K: LET HMS=
1 7668: 07 07 0C 0B 07 07 07 00 :18 SADR+M+N),255: LET CADR=CADR+1:
1 7660: 00 00 00 00 00 00 00 00 :D6 OKE CADR,PEEK (SADR+M+N): POKE (
1 7658: 00 00 00 F8 FC FE F2 E3 :95 X-1: FOR M=0 TO 1792 STEP 256: P
1 7650: 00 00 00 00 01 03 03 07 :D4 *(K-8*INT (K/8)): FOR N=X TO X+D
1 7648: 00 00 00 00 00 00 00 00 :BE LET SADR=16384+2048*INT (K/8)+32
1 7640: CC 00 00 B0 FC F6 F6 00 :1A =65535 THEN FOR K=Y TO Y+DY-1:
1 7638: 01 00 00 01 01 01 01 00 :B3 9 IF A$="0" AND CADR+DX*DY*8<
1 7630: 00 00 80 80 80 00 00 00 :26 ;
1 7628: EB E3 FF B7 7B 78 7B B7 :47 8 PRINT AT Y,X; OVER 1;"80V "
1 7620: 07 07 0F 0F 0F 07 07 07 :E6 TO 6
1 7618: 00 00 00 00 00 00 00 00 :8E ;: GO SUB 15: IF A$="1" THEN GO
1 7610: 00 00 00 F8 FC FE F2 E3 :4D 7 PRINT AT Y,X; OVER 1;"80V "
1 7608: 00 00 00 00 01 03 03 07 :8C 17
1 7600: 00 00 00 00 00 00 00 00 :76 LASH 8: LET X=0: LET Y=0: GO SUB
1 75F8: F8 FC 00 10 3B FF DE DC :65 6 INK 8: BRIGHT 8: PAPER 8: F
1 75F0: 07 01 00 07 0F 0F 07 01 :9A T SZ=DX*DY*8
1 75E8: 00 00 00 80 80 00 00 00 :5D 5 LET HMS=0: LET CADR=ADR: LE
1 75E0: E3 EB E3 F1 FE DF EF F7 :BA ;DY
1 75D8: 07 07 07 0F 0F 0F 07 07 :9D 4 INPUT "Y SIZE OF SPRITE ? "
1 75D0: 00 00 00 00 00 00 00 00 :45 ;DX
1 75C8: 00 00 00 00 F8 FC FE F2 :21 3 INPUT "X SIZE OF SPRITE ? "
1 75C0: 00 00 00 00 00 01 03 03 :3C EN GO TO 2
1 75B8: 80 80 00 00 00 00 80 80 :2D DR: IF ADR<30000 OR ADR>65527 TH
1 75B0: EF FF FE 00 C7 45 EF EF :FB 2 INPUT "SPRITE ADDRESS ? ";A
1 75A8: 03 03 00 00 01 01 03 03 :2B SPECIAL FOR ~ZX-REVIEW~"
1 75A0: 00 80 8C 9E DE DC C0 C0 :F9 "(C) Vadim Bodrov, Ufa, 91/95"'"
1 7598: 93 11 55 11 FF FF 7D 83 :15 LEAR 29999: PRINT "SIMPLY SCAN"'
1 7590: 01 03 63 F3 F7 77 07 07 :DB 1 BORDER 7: PAPER 7: INK 0: C
1 7588: 00 00 00 00 00 00 00 00 :FD
1 7580: 00 00 00 00 00 7C FE FF :6E
1 7578: 00 00 00 00 00 00 00 01 :EE
1 7570: 80 00 00 00 00 00 80 80 :65
1 7568: FF FE 00 00 C7 45 EF EF :C4
1 7560: 03 00 00 00 01 01 03 03 :E0
1 7558: 80 80 80 C0 D8 DE DE 9E :3F
1 7550: 11 55 11 FF FF 7D 83 EF :29 SIZE, Y SIZE),
1 7548: 03 03 03 07 37 F7 F7 F3 :E5
1 7540: 00 00 00 00 00 00 00 00 :B5
1 7538: 00 00 00 00 7C FE FF 93 :B9
1 7530: 00 00 00 00 00 00 01 01 :A7
1 7 AY
1 64912,93. LET HMS=HMS+1: GO TO 8
1 64909 -
1 64908,
1 64689,80: POKE 64690,195 (
1 6).
1 500: OUT (254),A 160: RANDOMIZE USR 39014
1 50049.
1 50000.
1 5-10 MHz,
1 40, 240, 560
1 4.
1 33 ("!").
1 32768.
1 27392.
1 24576.
1 23867),
1 23296.
1 21469
1 1F,3F,5F,7F,FF).
1 1:
1 1995 NN 1,2,3.
1 1995 (c 4
1 1993 ShiSoft":
1 1991, 1992, 1993
1 1991 KORDIAL";
1 191
1 1600-1800,
1 16.
1 16, 48, 128, 256
1 16
1 15635).
1 15 AY.
1 14.
1 14 AY.
1 128" ).
1 12-20.
1 11400)?
1 1.2M;
1 0:
1 0.
1 0, 1, 2,
1 ...
1 ...
1 -MY DYING BRIDE- THE BEST D
1 - cLOThes).
1 - ZZZZ
1 - Scrapbook -
1 - SCAN 1/2
1 - ORNATE KEY,
1 - Multiple,
1 - Merge).
1 - CS+SPACE.
1 - 666.
1 - 24575 (#5FFF)).
1 - "1".
1 - UNRAVEL
1 - FRODO.
1 ********************************* CP #80
1 ********************************* 128
1 *********************************
1 (have something to trade)
1 (Y,X+1).
1 (WITH BOW,
1 (WEST).
1 (WEST).
1 (WELD PLATE).
1 (WEAR GLOVES),
1 (WEAR BLUE GLOVE).
1 (WAR GAL-
1 (WALLS OF KISH),
1 (WAIT),
1 (VIBROSAW),
1 (USE).
1 (USE MONEY).
1 (USE BIKE). -
1 (UP).
1 (TWIST TAP).
1 (TWIST TAP)
1 (TWIST HAND)
1 (TURN, TURN, TURN)
1 (TURN SPHERE) -
1 (TRAP ONE).
1 (TOWN HALL);
1 (TIN CAN)
1 (TIE WIRES).
1 (THUMB TO LIFT).
1 (THROW TA-
1 (THROW ROPE)
1 (THROW ROPE
1 (THROW DUST)
1 (THROW
1 (THE ROC) -
1 (TALK MAN),
1 (TAKE SPA- (BLOW SAND)
1 (TAKE ROOF),
1 (TAKE HAT)
1 (TAKE CHEESE, EAT
1 (TAKE BATON)
1 (TAKE ALL, EXAMINE PERMIT).
1 (Scorpion'
1 (SWITCH STROBE),
1 (SWIM),
1 (SWIM TO SHORE). BANDIT),
1 (SWIM TO BED),
1 (STOP BUS).
1 (STONE COFFERS).
1 (STONE CANNONBALL)
1 (STEP CROCODILE).
1 (STEAL),
1 (STAFF).
1 (SPIDERMAN, SEAS OF BLOOD, OPERA- LD IX,#3F0A (***)
1 (SMALL KEY), BEE).
1 (SMALL DISK).
1 (SIT DOWN).
1 (SIT IN CAR
1 (SILVER BOX),
1 (SHOVEL).
1 (SHARP PIECE OF GLASS).
1 (SEARCH TUBE-
1 (SEARCH RACKS, SHELVES AND CUPBO-
1 (SCORPION).
1 (SAY TO ATTENDANT HESTRA HELLO),
1 (SAY TO BILLY
1 (ROPE GUN)
1 (RIVERS OF
1 (RING BELL),
1 (REMOVE HARNES),
1 (REMOVE CLOTHES),
1 (RED OVE-
1 (RATMAN),
1 (RAISE HAND).
1 (RAISE BATON).
1 (PUT SPHERE ON DISK)
1 (PULL WEST).
1 (PULL HANDLE)
1 (PULL BIKE),
1 (PRESS KNOB).
1 (POTION).
1 (POTION).
1 (POLICE);
1 (PLUG DRILL).
1 (PLANT EGG)
1 (PLACE HAND)
1 (PLACE A
1 (PINT OF BE-
1 (PILE OF ROCKS),
1 (PHANTOM).
1 (PAWN SHOP).
1 (OPEN EXIT, LEAVE BUS). -
1 (OPEN BAS-
1 (OLD SHACK).
1 (OIL).
1 (OIL CAN),
1 (NOTES).
1 (Mega Arts)
1 (LOSE IN
1 (LONG PLANK)
1 (LOFT),
1 (LAND).
1 (KNOCK DOOR)
1 (JUSTICE AND PEACE).
1 (JAR OF HONEY)
1 (Insert),
1 (INSERTIN)
1 (INSERT PLUG),
1 (INSERT PIPE)
1 (INSERT CARD TO VI- (BUY CHIPS),
1 (INSERT CARD).
1 (ICE MOUNTAIN)
1 (HORRIFING CREATURE),
1 (HEART BROKEN,
1 (HAND
1 (HAMMER).
1 (GUN POWDER).
1 (GO OUT),
1 (GO HOLE),
1 (GO CANNON),
1 (GO BOOT)
1 (GO BEACH).
1 (GIVE TE-
1 (GIRO)?
1 (GIANT GLOWING MOTH).
1 (GET ROPE, CLIMB ROPE).
1 (GET BUCKET, FILL PISTOL)
1 (GET BREATH)
1 (FUNGUS).
1 (FORCE OUT CAR).
1 (FLY UP)
1 (FLY OVER PIT)
1 (FISH-FUNGUS). (CIRCUS CANNON).
1 (FIRE RIFLE).
1 (FIRE CANDLE).
1 (FIRE (DROP HAT)
1 (FFC COMP.):
1 (FFC COMP.),
1 (EXAMINE)
1 (EXAMINE WALL)
1 (EXAMINE TIE,
1 (EXAMINE TABLE).
1 (EXAMINE TABLE),
1 (EXAMINE SAND)
1 (EXAMINE FRIDGE)
1 (EXAMINE FIRE)
1 (EXAMINE CROCODI-
1 (EXAMINE COT) -
1 (EXAMINE BUCKET).
1 (EXAMINE BO-
1 (EXAMINE BASKET).
1 (ENTER HATCH),
1 (ENTER BUS),
1 (ENTER BOX),
1 (ENTER BATH).
1 (ENTER BUS),
1 (EAST, WEST)
1 (EAST).
1 (Delete),
1 (DUMP),
1 (DRY TOWEL).
1 (DROP TIE)
1 (DROP SPADE).
1 (DROP SIGN)
1 (DROP PERMIT, TA-
1 (DROP BULL-
1 (DROP BUCKET, DROP PIS-
1 (DRINK POTION)
1 (DRINK
1 (DRILL)
1 (DRILL PLATE).
1 (DOORWAY).
1 (DISCONNECT CELL),
1 (DIG),
1 (DIA-
1 (DEEP PIT).
1 (DEATH RAY).
1 (DEATH DOG).
1 (CUT TREE),
1 (CUT ROPE).
1 (CUT PIPE)
1 (CRASHED
1 (CONNECT CELL
1 (COINS).
1 (CLOSE FRIDGE)
1 (CLIMB WELL).
1 (CLIMB VINE),
1 (CLIMB ROPE)
1 (CLIMB VINE),
1 (CLIMB COT),
1 (CLEAN DROID WITH A RAG).
1 (CHARGE CELL)
1 (CAVITY);
1 (C) CHUNG Software,
1 (BUY TRAVEL ("WHERE TO?").
1 (BUY NEWSPAPER)
1 (BURY ...).
1 (BURN),
1 (BRONZE BELL).
1 (BREAK WINDOW).
1 (BOARD TRA-
1 (BANDLE OF NOTES).
1 (AIM TAR-
1 (AIM DUCK),
1 (AIM ATTEN-
1 (AIM DUCK,
1 (ADDR). "
1 (?) ZX-NEXT,
1 (2) DJNZ L4,
1 (128 - 1024
1 (***): 21 XOR A
1 (#22E5),
1 ("boot")
1 #FF.
1 #FF.
1 #5CFE-#5D01
1 #5CC3/4.
1 #5CC3/4,
1 #5CC2-#5CC4 (23746-23748).
1 #3D13 L4 LD HL,0
1 "out3.PIX" CODE 64692,220.
1 "out2.PIX"): 15 LD E,(HL)
1 "out1.PIX"):
1 "out1.PIX" CODE 65153,125. 50 LOOP1 SLA A
1 "out.BLK"):
1 "out.BLK" CODE. 15 RANDOMIZE FN b(x,y,n,o): RE
1 "out.BLK" CODE 65394,141.
1 "out.BLK"
1 "mus"CODE 50000,85.
1 "in3.PIX"):
1 "exam.BLK". SCAN.
1 "exam.BLK" CODE
1 "calculator".
1 "YOU ARE SO UN-
1 "The Sentinel"
1 "Tape loading error")
1 "TPACK2&3"
1 "TA-
1 "Scorpi-
1 "SPECTROFON".
1 "SPECCY"
1 "REM 2" (
1 "RACING NEWS",
1 "PRESIDENT'S GUARD"
1 "PENTAGON 128", "
1 "P.SIM".
1 "Magic".
1 "Magic"
1 "MEGA BASIC".
1 "MAGIC",
1 "IN TROUBLE AGAIN" ("
1 "HEART BROKEN".
1 "H".
1 "GAME OVER"
1 "FWORD for
1 "FRED WING NUTS".
1 "EXAMPLE".
1 "EXAMINE NEWS".
1 "ADM 7.08".
1 "$&(+-/2479<?ADGJMORUX[^adgjmptwz}
1 x=x+1: LET n=4: GO SUB 15: BEEP 24 LD (ATTR),A
1 x=x+1: IF (x/7)=INT (x/7) THEN
1 proizBoditsa oknom":
1 pri BXodE B MEnq BybirAqtsa"
1 pErEmEwEniE linzy"
1 out3.PIX
1 iS-DOS.
1 hotq tut lu^
1 Y<168)-8*(A$=CHR$ 9 AND Y-DY+1>6
1 Y: DRAW DX*8-1,0: IF DY=1 THEN
1 Y+1>0) DX*DY -
1 Windows,
1 VISIPHONE. (PAWN REVOLVER)
1 Turbo Vision.
1 Turbo Debugger
1 Turbo
1 TRAP DOOR
1 TR-DOS, "
1 TR-DOS)
1 TR-DOS (#3D13
1 TR-DOS
1 TOADSTOOL &
1 THIS PROGRAM
1 THEN LET Y=Y+8*(A$=CHR$ 15 AND
1 THEN LET DY=DY+8*(A$=CHR$ 9 AND
1 TERMINA-
1 T i SAVE "exam.BLK" CODE 30000,432 -
1 Spectrum-128
1 Spectrum'
1 Spectrofon'
1 Spect-
1 Sinclair-
1 Scorpion'
1 Scorpion ZS-256?
1 Scor-
1 SUB 20: IF A$="N" OR A$="n" THEN
1 SUB 19: LET n=1: GO SUB 19: NEXT
1 SUB 15: IF A$="N" OR A$="n" THEN
1 STROBE.
1 STROBE (
1 START+6
1 SPRITE INPUT 3 5.
1 SPRITE OUTPUT 2
1 SPRITE INPUT E:";DX*DY: BEEP .05,10: PAUSE 0:
1 SPELLBOUND.
1 SPACE (0).
1 SOME SOOT (
1 SE 4: LET x=x+1: LET n=4: GO SUB
1 SAVE_BYTES
1 SAN-SAN.
1 RITE: ";DX;"X";DY
1 RETURN
1 PRINT.
1 POKE 23607,(k1-1)
1 ORDER 0: CLS : LET adr=30000: PO 8 ENT $
1 ORDER 0: CLS : LET adr=30000
1 OP
1 NEXT I: GO SUB 18
1 NEXT I: GO SUB 14 19 ADD HL,BC
1 ND*4+3);(RND*255),(RND*75+100): 18 LD (DX),A
1 ND*4+3);(RND*255),(RND*75+100):
1 N4 **************************
1 N149, ("SCORPI-
1 MOCTUPER.
1 MICROPROTECTOR
1 MEGA-BASIC (ZX-SPECT-
1 MAGIC MIRROR,
1 LUCAS
1 LOOK AROUND
1 LOAD_BYTES
1 LOAD "out.BLK"CODE 2 ; VADIM BODROV (C) 1995
1 LASER BASIC-
1 KILL, FIGHT
1 KEY-INPUT.
1 KEMPSTON-
1 KEMPSTON-
1 KEMPSTON
1 KE 65529,adr-(256*INT (adr/256)) 9 LD HL,(#5C0B)
1 KAZALLU (
1 JOIN QUELIE.
1 ION-256").
1 INVENTORY
1 INSERT SILVER (GOLD) DISK
1 IN reg,(C)
1 GO SUB 18
1 FOR x=1 TO 30 STEP 3: GO SUB 19:
1 EXIT 35 L2 LD IX,#2F4D
1 EXAMPLE.
1 EMPLOYMENT EXC-
1 E USR 15619: REM : LOAD "win.BLK 5 ; DEF FN W(X,Y,L,H,C,I)
1 DX*DY*8: LET a$="": FOR i=32 TO
1 DISK-DOC-
1 DELIT-
1 DEF FN N (X,Y,L,H,A).
1 DDRESS: ";ADR
1 DDRESS: ";ADR
1 DD 46 -
1 D ""CODE 16384 20 LD IX,#5800
1 CLIMB AROUND SHAFT
1 CLAW LAKE,
1 CLAW HAMMER,
1 CHARS,
1 Basic-128
1 BREAK -
1 BLOCK OUT
1 BLISS.
1 BETA-DISK
1 ATTACK
1 ARTSTUDIO
1 ARCA-
1 A$="" THEN GO TO 15
1 =x+1: LET n=3: GO SUB 15: BEEP . 22 ADD HL,BC
1 =3: GO SUB 19: BEEP .005,50: PAU
1 : POKE 65530,INT (adr/256) 10 LD BC,#0004
1 : NEXT x 13 LD BC,#0008
1 : LET DY=8*INT ((DY+1)/8) INPUT 3,
1 : INK 7: RANDOMIZE FN W(0,15,32, 15 LD E,(HL)
1 : INK 7
1 : DEF FN w(X,Y,L,H,C,I)=USR 6527
1 93 09.txt
1 84-92 08.txt
1 80+256*195=
1 8,128,0,0,0,1,0,7,15,15,7,1,0,25
1 8
1 7,255,215,184,127,255,0,0,128,12
1 6912 23 ;
1 66-83 07.txt
1 64689,
1 64-32-23.
1 6,16392,22536,16408,22552 C368: 3F 28 07 1E 01 CD A9 05 :33
1 6, 7, 8
1 6*3*3*8=432
1 54-65 "art2.pcx" 06.txt
1 531,DX: POKE 65532,DY:: RANDOMIZ 4 ;
1 50000,
1 50 000 $
1 5,255,231,186,4,26
1 5,181,43,214,73,161,64,32,187,25 3X3
1 43-53 05.txt
1 406: READ a: POKE i,a: NEXT i
1 4,52,106,214,233,154,254,249,255
1 4,18440,22792,18456,22808 C358: FF 37 F3 14 08 15 CD 6A :AC
1 3606,0: POKE 23607,60: RETURN
1 32768!!! (
1 32-42 04.txt
1 31)-(A$="6" AND X>0): LET Y=Y+(A
1 31)-(A$="6" AND DX>1): LET DY=DY
1 3,71,0) 16 ADD HL,BC
1 3
1 27,184,81,240,125,250,117,242,24
1 24999,
1 248,252,254,242,227,0,0,0,0,0,0,
1 20
1 2,0,16,59,255,222,220,0,0,0,0,0,
1 2,0): GO SUB 18: RETURN
1 18 DRIVER ... ;
1 17 JP 27392 ;
1 16 CALL DRIVER ;
1 15619: REM : LOAD "exam.BLK"CODE
1 15-31 "bodrov.pcx" 03.txt
1 15 LD BC,#A205 ;
1 14 LD HL,24064 ;
1 13 CALL DRIVER ;
1 12 LD BC,#1B05 ;
1 11 LD HL,16384 ;
1 10 LD SP,24063 ;
1 1/2", "
1 1,3,4,5
1 05,50: PAUSE 4: LET x=x+1: LET n %,&
1 05,50: PAUSE 4: GO SUB 15: LET x 21 LD (DY),A
1 005,50: PAUSE 4: GO SUB 15: LET 23 LD A,(HL)
1 0,20488,23048,20504,23064 C378: CD A9 05 DD 2B DD 2B DD :A3
1 0,0,7,7,12,11,7,7,7,0,235,227,12
1 0,0,0,0
1 / * - + & ',
1 .. A3 END ;
1 .. ... ; (
1 -1);: LET m=m+dx: NEXT w: POKE 2
1 - WINDOW ATTR,
1 - "PROFI+", 820 - 1.5k
1 - OR (
1 - C350: 21 01 00 06 A0 C5 E5 CD :52
1 - 3. A sign of the devil
1 ,221,127,167,222,45,159,137,4,10
1 +(A$="8" AND Y-DY>1)-(A$="9" AND
1 ): LET Y=8*INT ((Y+1)/8)-(Y>0)
1 (k/256): POKE 23606,(K-K1*256):
1 (WEST)
1 (USE SPADE,
1 (USE SPADE). -
1 (UNTIE
1 (TWIST
1 (TRAVEL DOCU-
1 (TR DOS).
1 (TALL REPTILION
1 (TALK TO DROID REPA-
1 (TAKE BUCKET),
1 (TAKE ALL,
1 (SWITCH) -
1 (STAND DROID),
1 (STAFF OF
1 (SQUEEZ TO-
1 (SOGGY TOWEL),
1 (SHOW PASS)
1 (SHEEP EYE),
1 (SAY TO ORC-
1 (SAY TO
1 (RING BELL).
1 (RIFLE),
1 (RG ATTR)
1 (REMOVE COVER WITH
1 (RAISE SIGN).
1 (Paste,
1 (PURPLE
1 (PLI-
1 (OPEN VALVE).
1 (OPEN EYES).
1 (ONE-EYED MU-
1 (LOOK IN
1 (LIFT BILLY),
1 (LIFT BUCKET) -
1 (LICENSED BETTING
1 (LEAVE BATH, TWIST
1 (KILL SOLDER
1 (KICK SAND AT SER-
1 (JUMP),
1 (JUMP OVER PIT),
1 (Have something to
1 (GIVE CARD)
1 (GET BARREL),
1 (FLY),
1 (FLASHLIGHT),
1 (FIRE PISTOL)
1 (EXAMINE
1 (ENTER PIT)
1 (ENTER
1 (EMS),
1 (EMPLOYMENT EXC-
1 (DROP OF MOONSHINE).
1 (DROID),
1 (DIAMONDS)
1 (CUT).
1 (CUPBOARD)
1 (COUCH SHELTER),
1 (CLOSE EYES),
1 (CLIMB WELL)
1 (CHAIN-
1 (CASH
1 (CARD).
1 (BOATHOOK)
1 (BLUE ROOM), "GO TO ME".
1 (BIT & BEAT)
1 (AWAITING
1 (ARCA-
1 (ALCOMETER),
1 (31+SZ/8): LET a$=a$+CHR$ i: NEX
1 (1, 2, 3, 4
1 (1)
1 $="9" AND Y<175)-(A$="8" AND Y-D
1 $: CLS : RANDOMIZE USR 15619: RE OVER 1 (
1 #FF.
1 #60-#7F (
1 "gam2".
1 "gam1"
1 "ZURICH" -
1 "YOU NEARLY TRIPPED" (
1 "WHERE IN You'll need to name
1 "THROW FLAME AT..."
1 "HOW?"
1 "EXAMPLE2"
1 "CODE 6 ; =USR 65278
1 ";a$
1 v4.01, DD63 v5.03.
1 v3.0 (by
1 rect control (
1 perNintendo, Genesis, Genesis-CDX, GameGear, GameBoy, Panaso-
1 nic-3DO
1 iS-DOS,
1 iS-DOS!
1 i: RETURN
1 control.
1 ZEUS -
1 Y-DY>0)-8*(A$=CHR$ 15 AND DY>7)
1 WITH PLANE"
1 WINDOW, SWAP TOKEN).
1 UP),
1 UND TRACKER RECOMPILER.
1 TREE),
1 TENTACLED THING.
1 TECTOR.
1 TAL PLATE)
1 Scorpion.
1 STS3.3.
1 SPECTRUM 128.
1 SPECCY
1 SISTERS, WRECK, MARAD, SHALLOWS
1 SAVE 49 PUSH HL
1 SAVE 48 LD (IX),A
1 RG ATTR, OE
1 RECOMPILER
1 RAM,
1 PRINT AT w,x-1;" ";a$(m TO m+dx
1 PRESS
1 PLOT_SUB
1 ON HIGH"
1 OFFICE);
1 OF DEAD).
1 Nor-
1 NEXT x: OVER 0
1 NACLE).
1 MINE BANDIT),
1 METHUSELAH.
1 LOAD "loader"CODE (23872+257) LD BC,112
1 LIGHT
1 LERS),
1 Icon control,
1 INTO SLOT,
1 HATCH)
1 GAMBLING),
1 FOR x=1 TO 30 STEP 3: GO SUB 15 12 LD D,(HL)
1 FOR n=1 TO 8: FOR m=0 TO 31 22 CALL ONE
1 FIRE),
1 Disk Control Utility (
1 DY>1)+(DY=0)
1 DRAW 0,DY-1: PLOT X*8,Y: RETURN 2+DX*DY*8+DX*DY
1 DD/FD);
1 CONCIERGE HELLO),
1 CLASS X MINERALS"
1 CE LASER).
1 CAPS SHIFT+1.
1 C3A0: 23 10 E6 C9 00 00 00 00 :45
1 C398: 18 05 DD E5 E1 36 00 DD :2E
1 C390: E5 E1 36 00 21 A4 C3 35 :0C
1 C370: 5F ED 52 5A 3F ED 52 22 :CB
1 C368: 4D 5F 29 17 29 17 09 8B :EB
1 C360: 29 17 29 17 ED 42 9B 44 :B1
1 C360: 10 F3 3A 7F C3 E6 07 D3 :62
1 C358: 8A 44 4D 5F 29 17 29 17 :15
1 C350: 2A 7B C3 11 01 00 AF 19 :55
1 BOX).
1 BEGIN.....END
1 9 A2 LD DE,(#5CF4) ;
1 8 ORG 23296 ;
1 7 A1 DEFS 0 ;
1 65532
1 641812,
1 620075,
1 6 JP #33C3 ;
1 50 . . .
1 5 PUSH DE ;
1 40 RANDOMIZE USR 25000
1 4 LD DE,23296 ;
1 386DX40 (benchmark=43)
1 30 RANDOMIZE USR 25006: PAUSE 1
1 3 LD BC,A3-A2 ;
1 20 RANDOMIZE USR 25000
1 2 LD HL,A1 ;
1 19: BEEP .005,50: PAUSE 4: LET
1 144003,
1 120 DATA 18432,22784,18448,2280 C370: 18 EF DD 21 FF 5A 1E 01 :B0
1 110 DATA 20480,23040,20496,2305 C360: 05 DD 2B DD 2B DD 7C FE :8F
1 100 DATA 16384,22528,16400,2254 C350: DD 21 FF 57 11 01 00 3E :B7
1 1 ORG 23872 ;
1 (WAKE BANDIT)
1 (UNTIE TREE)
1 (TURN SAFE).
1 (THICK HEAVY VEST). "
1 (THE RED ROSE),
1 (TAKE BASKET) -
1 (SMASH, BREAK)
1 (SKELETON WARRIOR),
1 (RAISE
1 (POOL)
1 (LIFT HAND)
1 (LIE DOWN),
1 (JUMP),
1 (FOOD),
1 (FIEND).
1 (FASTEN HARNES)
1 (EXAMINE
1 (DUST).
1 (DROP BRACELET),
1 (DEATH)
1 (COUCH),
1 (CIRCUS TENT).
1 (CHARGER),
1 (BLIND SLUG),
1 (ASHES),
1 (095) 446-55-90
1 #7FFD
1 #5C00-#5C01
1 "Magic",
1 "FREDS WING
1 VALUE -
1 USE -
1 UP DEC H
1 TURN
1 TRANSPORT -
1 TRADE (T) -
1 ScaleScale inc Start Link Displac Rotation Rot. inc Cycles
1 STOP
1 STOP
1 STATUS (S) -
1 SKIP TIME -
1 SKILL -
1 SAVE DI
1 S - SELL PLAYER -
1 RANDOMIZE USR 15619: REM : LD HL,23755
1 PTS -
1 POS -
1 POKE 23607,(K1-6) 6 ; =USR 65394
1 POKE 23606,(K-K1*256): 5 ; DEF FN B(X,Y,N,O)
1 PICK UP (Z) -
1 P) PLAY NEXT MATCH -
1 O SUB 24: RUN
1 NAME -
1 MEDITATE (M) -
1 M - MOVE PLAYER -
1 LOOP_2 LD D,X-
1 LOOP_1 PUSH BC * * *
1 LOOK (L) -
1 LET K=ADR+SZ*N: 3 ; SPECIAL FOR INFORCOM
1 LET K1=INT(K/256): 4 ;
1 L4 LD A,(HL)
1 L4 LD A,(HL)
1 L3A97 JR L3B05
1 L1 LD A,D
1 L -
1 KIRUK -
1 K (l-n): POKE (l-n),0: LET k=k+1
1 J,K -
1 INVENTORY -
1 HOME -
1 HELLO -
1 HAVE YOU SEEN MY RENT BOOK - HANGE);
1 HAVE YOU SEEN MY GIRO -
1 GENERAL BILLS -
1 FEAA DEFB 0 OR #08
1 FE9E DEFB 0
1 FE95 AND #07 OR #08
1 FE8F LD A,(#FEAA) XOR C
1 FE8D INC A RET
1 EXAMINE -
1 EXAMINE (H) -
1 EEN 2-SAVE SPRITES "; INVERSE
1 EAT (E) -
1 DRINK (D) -
1 DOWN INC H
1 DOS PUSH IX ;
1 DIG (F) -
1 D ""CODE 16384
1 CALAH -
1 BREAK
1 ATTACK (SPACE) -
1 ASSUR -
1 <NN>
1 : NEXT n
1 90 SAVE a$CODE 4E4,6912
1 81 LD L,A 10 LD BC,#0004
1 80 BEEP 1,0: INPUT "Filename:
1 80 END
1 80 ADD A,D 9 LD HL,(#5C0B)
1 8,222,220,192,192,3,3,0,0,1,1,3,
1 79 RRCA 8 ENT $
1 79 JP #3D2F
1 78 DOS PUSH IX
1 78 RRCA 7 ORG 65153
1 77 RRCA 6 ; =USR 65153
1 77 RET
1 76 OPER NOP FFDA: 0F 82 6F 3A FC FF 47 C5 :1A
1 76 M5 EI
1 76 AND #07 5 ; DEF FN L(X,Y,L,H,A,O)
1 75 NEXT q 33 RET
1 75 LOOP3 LD A,(IX) FFD2: C6 40 67 7B E6 07 0F 0F :C4
1 75 LD A,E 4 ;
1 75 EXX
1 74 PUSH HL FFCA: 3A FB FF 47 C5 7B E6 18 :82
1 74 POP HL 1122 (#0462),
1 74 LD H,A 3 ; SPECIAL FOR INFORCOM
1 73 LD B,8 FFC2: E9 E5 DD E1 ED 5B FD FF :91
1 73 LD (#5C00),HL
1 73 ADD A,#40 2 ; V. BODROV (C) 1995
1 72 LOOP2 PUSH BC FFBA: 23 CB 23 19 10 FD C1 10 :C1
1 72 LD (#5CFE),DE
1 72 DEFB #40,0
1 72 AND #18 1 ; SPRITE OUTPUT 1
1 71 LD B,A FFB2: 5F 3A FC FF 47 CB 23 CB :45
1 71 LD A,E
1 71 LD (#5D00),BC (
1 71 DEFB #42,2,#41,1
1 70 LET attr=attr+32: NEXT j 32 EI
1 70 LD B,8
1 70 LD A,(DX) FFAA: 28 17 C5 16 00 3A FB FF :F7
1 70 EXX
1 70 DEFB #44,4,#43,3 4, 10, 30
1 69 PUSH BC
1 69 LD L,A FFA2: 32 E8 FF 2A F9 FF 04 05 :E5
1 69 JR NZ,M5
1 69 DEFB #46,6,#45,5
1 68 EXIT BIT 0,C
1 68 CLW RET
1 68 DEFB #47,#47,7
1 68 ADD A,D FF9A: 18 06 FE 03 20 05 3E A6 :C1
1 67 RRCA FF92: 18 0E FE 02 20 04 3E AE :C7
1 67 LD (HL),A
1 67 DJNZ L1
1 67 DEFB 6,#46,7,#47
1 660119,
1 66 DX DEFB 0 9 IF A$="1" THEN GO TO 6
1 66 RRCA FF8A: FF 7E FE 01 20 04 3E B6 :1D
1 66 RLCA FEF9: C9 00 00 00 00 00 00 00 :C0
1 66 LD A,(ATTR)
1 66 INC D 1366 (#0556),
1 66 DEFB 4,#44,5,#45
1 65 L5 LD E,0
1 65 DY DEFB 0 8 GO SUB 29: GO SUB 20
1 65 RRCA FF82: FF 09 7E 09 47 AF 32 E8 :20
1 65 RLCA FEF1: 23 23 10 F6 1C C1 10 D5 :FD
1 65 LD L,A
1 65 DEFB 2,#42,3,#43
1 64 TABL DEFB 0,#40,1,#41
1 64 ADDR DEFW 00000 7 LET O=0: LET DX=1: LET DY=1
1 64 JR EXIT
1 64 AND 7 FF7A: 01 08 00 09 5E ED 53 FD :26
1 64 AND #38 FEE9: FE 47 DD 7E 00 00 77 DD :DB
1 64 ADD A,D
1 63 M4 DJNZ L3
1 63 RRCA
1 63 RET O SUB 22
1 63 RET O SUB 22
1 63 RET
1 63 LD A,E FF72: 2A 0B 5C 01 04 00 09 56 :66
1 63 LD A,E FEE1: E6 38 07 07 82 6F 3A FD :33
1 62 RRCA
1 62 LD H,A FED9: 3F E6 18 C6 40 B1 67 7B :AD
1 62 LD H,A
1 62 LD (DE),A
1 62 LD (#5CFF),A
1 62 DJNZ LOOP1 6 OVER 1: LET X=0: LET Y=0: G
1 61 RRCA
1 61 POP BC 5 LET HMS=0: LET CADR=ADR
1 61 OR C FED1: 07 4F 7B CB 3F CB 3F CB :7F
1 61 LDIR
1 61 LD A,E
1 61 ADD A,#40
1 60 LD A,(DE) 7 LD BC,#0118
1 60 JR NZ,M4
1 60 INC E EN GO TO 4
1 60 AND #18
1 60 AND #07
1 60 ADD A,#40 FEC9: FE 3A FC FE 47 C5 7B E6 :66
1 59 LD BC,#20
1 59 DJNZ LOOP DR: IF ADR>64911 OR ADR<30000 TH
1 59 BIT 0,C
1 59 AND #18 FEC1: 3E A6 32 EE FE DD 2A FA :C2
1 58 LOOP1 PUSH BC
1 58 SRL A FEB9: 3E AE 18 06 FE 03 20 05 :E7
1 58 LD H,A
1 58 LD DE,TABL
1 58 JR NZ,L5
1 58 INC HL 4 INPUT "SPRITE ADDRESS ? ";A
1 57 INTAB LD HL,TABL+1
1 57 SRL A FEB1: 3E B6 18 0E FE 02 20 04 :ED
1 57 OR #58
1 57 LD B,A
1 57 INC IX L FOR ~ZX-REVIEW~"
1 57 BIT 4,E
1 56 SRL A FEA9: 32 EE FE 7E FE 01 20 04 :66
1 56 RRCA
1 56 RET
1 56 LD A,(DY)
1 56 LD (IX),A ) Vadim Bodrov, Ufa, 95"'"SPECIA
1 56 INC E
1 55,183,123,120,123,183,0,0,128,1
1 55 LOOP LD A,(HL) 5278: CLS : PRINT "SCAN 1/2"'"(C
1 55 RRCA 3.
1 55 LD DE,(COORDS) 65530
1 55 LD A,E FEA1: 23 7E 2B 32 FB FE 09 AF :4E
1 55 JR NZ,LOOP
1 55 INC H
1 54,0,0,199,69,239,239,128,0,0,0,
1 54 CONT DEC C
1 54 RRCA
1 54 POP IX
1 54 LD C,A FE99: 32 FC FE 09 7E 32 FA FE :74
1 54 LD B,A 3 DEF FN W(X,Y,L,H,C,I)=USR 6
1 53 PASS PUSH HL
1 53 LD E,A
1 53 LD A,(DX) OAD "win.BLK"CODE
1 53 JR LOOP
1 53 AND 7 FE91: 5F 09 7E 32 FD FE 09 7E :29
1 53 AND #18 RANDOMIZE FN W (X,Y,L,H,C,I).
1 52 PROC LD A,E
1 52 POKE3 SUB 4
1 52 OUT (#FE),A
1 52 LD L,A 12: RANDOMIZE USR 15619: REM : L
1 52 LD A,E FE89: 01 08 00 09 5E 3E BF 93 :87
1 52 DJNZ LOOP5
1 51 LOOP1 PUSH BC FE81: 2A 0B 5C 01 04 00 09 56 :74
1 51 ATTR DEFB 0
1 51 XOR A 80 SAVE a$CODE 4E4,6912
1 51 POP BC
1 51 LD A,E 6
1 51 ADD A,D 2 DEF FN N(X,Y,L,H,A)=USR 649
1 50 DY DEFB 0 "win.BLK" CODE 65276,116.
1 50 RLCA REM : LOAD "in12.PIX"CODE
1 50 RET C ";a$
1 50 LD B,A
1 50 JR NC,CONT
1 50 DJNZ LOOP0
1 49 LOOP0 ADD HL,DE XOR
1 49 DX DEFB 0
1 49 RLCA LEAR 29999: RANDOMIZE USR 15619:
1 49 POP AF
1 49 LD A,(DY)
1 49 EI 70 BEEP 1,0: INPUT "Filename:
1 48 PASS3 LD IX,(ADDR)
1 48 SLA E
1 48 RET
1 48 LD E,A
1 48 CALL #05A9 T k=k+1: NEXT n
1 48 AND #38 1 BORDER 1: PAPER 7: INK 0: C
1 47 POKE2 ADD A,4
1 47 PASS LD (OPER),A RUM).
1 47 SLA E
1 47 LD DE,#0300 (22528+n): POKE (22528+n),7: LE
1 47 LD A,E
1 47 DJNZ LOOP1
1 46 SLA E
1 46 LD IX,#5800 60 FOR n=0 TO 767: POKE k,PEEK
1 46 LD H,A
1 46 LD A,E
1 46 LD A,#A6 (IBM)
1 46 INC E FF6E: 10 FC C1 C9 00 00 00 00 :03
1 45 ; 50 LET l=l+1792: NEXT h
1 45 RET 15 ATR LD E,0
1 45 PUSH AF 3 RANDOMIZE USR 5E4
1 45 POP BC FF66: 0F 0F 0F 82 6F AF 77 24 :CD
1 45 OR C
1 45 LD B,A
1 45 JR NZ,PASS3
1 44 PASS2 CP 3
1 44 POP DE FF5E: E6 18 C6 40 67 7B E6 07 :30
1 44 LD A,(DX)
1 44 JR Z,CONT ": NEXT F
1 44 JR NC,LP1 14 RET
1 44 DJNZ L1 40 LET l=l-2016: NEXT f
1 44 ADD A,#40
1 43 POKE1 CP 4
1 43 RRCA 13 JR C,START
1 43 LD E,A -
1 43 JR PASS
1 43 DJNZ LOOP2 FF56: 43 FF 77 C9 C5 06 08 7B :25
1 43 AND #18
1 43 ADD IX,DE 30 LET l=l+256: NEXT n
1 42 SRL A
1 42 RRCA 12 RRA
1 42 POP BC FF4E: E6 07 0F 0F 0F 82 6F 3A :92
1 42 LD DE,1792 m),0: LET k=k+1: NEXT m
1 42 LD A,C 2 FOR F=0 TO 5: PRINT AT F,0;"
1 42 LD A,(DY) =USR 65394.
1 42 LD A,#AE
1 41 SRL A
1 41 RRCA 11 IN A,(#FE)
1 41 LD D,0
1 41 JR NZ,PASS2
1 41 INC D FF46: 18 0F 0F 0F F6 58 67 7B :BA
1 41 DJNZ LOOP2 1 BORDER 0: PAPER 0: CLS
1 40 PASS1 CP 2
1 40 LOOP5 PUSH BC
1 40 GO TO 30
1 40 BUF DEFB 0
1 40 SRL A
1 40 INC HL
1 40 DJNZ LP4 10 LD A,#7F
1 40 CALL PROC FF3E: 10 ED C9 00 00 00 7B E6 :64
1 4) VIEW TRANSFER MARKET -
1 39 LP4 HALT 9 CALL INTAB
1 39 LOOP2 PUSH BC FF36: FF 14 C1 10 F8 D1 C1 1C :BF
1 39 RET
1 39 LD (HL),A
1 39 JR Z,PASS
1 39 JR PASS USR 65153.
1 38 NUM1 LD A,(IX+0)
1 38 PUSH DE FF2E: 3A 41 FF 47 D5 C5 CD 44 :99
1 38 LD B,PAUSE 8 CALL ATR
1 38 LD A,#B6
1 38 DJNZ DEL1
1 38 DEC B
1 37 NEXT INC IX
1 37 POP DE 7 LD BC,#0105
1 37 LD B,A FF26: 32 59 FF 3A 42 FF 47 C5 :36
1 37 LD (NUM1+2),A
1 37 JR NZ,PASS1
1 37 INC B
1 36 RETURN
1 36 PASS3 LD HL,(ADDR)
1 36 POP HL 6 LD HL,#5800
1 36 LD A,(DX) FF1E: FF 09 7E FE 00 28 04 AF :7C
1 36 LD (HL),00
1 36 CP 1
1 36 AND #1F
1 35 PASS0 LD (OPER),A 92 COORDS DEFW 00000
1 35 LOOP1 PUSH BC FF16: 7E 32 43 FF 3E C9 32 59 :99
1 35 IF A$=CHR$ 15 OR A$=CHR$ 9
1 35 RET 40 SBC HL,DE
1 35 POP HL
1 35 LD A,E C3D8: 03 42 02 41 01 40 00 00 :64
1 35 LD A,(HL)
1 35 JR NZ,LP2 5 LD IX,TABL
1 34 LOOP2 DEC E C3D0: 07 46 06 45 05 44 04 43 :BB
1 34 LET DX=DX+(A$="7" AND DX+X<
1 34 LEB PUSH IX
1 34 LD B,A FF0E: 41 FF 09 7E 32 42 FF 09 :50
1 34 LD A,#A6 91 DX DEFB 3
1 34 LD (OPER),A 191.
1 34 JR NZ,L4 39 AND A
1 34 BIT 6,H 4 HALT
1 33 RETURN
1 33 PASS LD A,(DY) FF06: 01 08 00 09 5E 09 7E 32 :2E
1 33 XOR A
1 33 RRCA 3 START EI
1 33 LD E,D 4 BUFF EQU 51000
1 33 LD B,#10 C3C8: 05 45 06 46 07 47 47 47 :FD
1 33 JR NZ,PASS3 90 DY DEFB 3
1 33 JR NEXT
1 33 DEC D 38 LD DE,10
1 32 PASS2 CP 3 89 ADDR DEFW 30000
1 32 IF A$=CHR$ 15 OR A$=CHR$ 9
1 32 SBC HL,DE 3 ENT $
1 32 LD (CLW),A FEFE: 2A 0B 5C 01 04 00 09 56 :F1
1 32 JR NZ,L3 37 POP HL
1 32 DJNZ LP3 2 ENT $
1 32 DJNZ LOOP1 C3C0: 01 41 02 42 03 43 04 44 :97
1 32 DEC (HL)
1 32 ADD HL,BC
1 31 LET X=X+(A$="7" AND X+DX-1<
1 31 XOR A
1 31 LD HL,BUF
1 31 LD E,A 2 ORG 50000
1 31 LD (ADDR+1),A
1 31 JR PASS0 88 RET
1 31 DEC DE 1 ORG 50000
1 31 CP 88 36 CALL L1
1 30 RANDOMIZE USR 25006
1 30 NN LD (HL),0
1 30 DRAW 0,1-DY: DRAW 1-DX*8,0:
1 30 LD A,H 35 PUSH HL
1 30 LD A,#AE 87 DJNZ LOOP1
1 30 JR Z,PASS 87 RET
1 30 DEC HL
1 30 DEC HL
1 30 ADC A,E 1 ; (C) SerzhSoft'95
1 3,239,255,254,0,199,69,239,239,1
1 3) VIEW OR SELL PLAYERS -
1 29 LET DY=DY+(DY=0): PLOT X*8,
1 29 RRCA
1 29 POP HL
1 29 LD A,(HL)
1 29 JR NZ,PASS2 86 POP BC
1 29 DJNZ L2 34 L5 PUSH BC
1 29 CP 0 86 POP BC
1 29 ADD HL,BC
1 28,128,0,0,0,1,0,0,1,1,1,1,0,204
1 28,128,0,0,0,0,128,128
1 28 PRINT '"MORE (Y/N) ? ": GO
1 28 PASS1 CP 2 85 INC E
1 28 RRCA
1 28 RLA
1 28 PUSH IX
1 28 LD A,(HL) 85 DJNZ LOOP3
1 28 INC HL 33 LD B,160
1 28 INC HL
1 27 INPUT "NAME OF SET SPRITES
1 27 RRCA
1 27 RR (HL) 32 PROG2 LD HL,1600
1 27 LD (ADDR),A 83 DX DEFB 0
1 27 JR Z,LEB
1 27 JR PASS0 84 DJNZ LOOP2
1 27 ADD HL,HL
1 27 ADD HL,BC 84 INC H
1 26 PRINT '"TOTAL NUMBER OF SPR
1 26 XOR A 31 ;
1 26 RLA
1 26 LD A,C
1 26 LD A,(HL) 82 DY DEFB 0
1 26 LD A,#B6 83 POP BC
1 26 LD (CLW),A 83 LOOP3 LD (HL),A
1 26 AND A 120 GO SUB 10
1 25,131,239,128,128,128,192,216,2
1 25 PRINT '"LENGHT OF SET SPRIT
1 25 DEL1 LD A,(BUF) $="" THEN GO TO 110
1 25 OUT (254),A
1 25 LD A,#C9 82 XOR A
1 25 JR NZ,PASS1 82 INC HL
1 25 INC HL 30 L10 DEFB 1
1 25 ADD HL,HL
1 25 ADD HL,BC 81 ADDR DEFW 00000
1 248,252,254,242,227,0,0,0,0,0,0,
1 24 PRINT '"MORE (Y/N) ? ": GO
1 24 CLS : PRINT "START SPRITE A
1 24 RL (HL) 29 L9 DEFB 0
1 24 OR BORDER
1 24 LD E,A
1 24 LD B,15 IZE USR 50000: PAUSE 1: IF INKEY
1 24 LD (DY),A 80 RET
1 24 CP 1 81 POP HL
1 23 RANDOMIZE FN W(0,0,32,24,11
1 23 L2 XOR A 28 RET
1 23 INPUT "NAME OF SET SPRITES
1 23 LD C,L
1 23 LD A,(HL) 80 DJNZ LOOP3
1 23 LD A,(HL) 79 DJNZ LOOP1
1 23 LD (BUF),A 110 RANDOMIZE USR 51006: RANDOM
1 23 AND 248
1 22,222,158,3,0,0,0,1,1,3,3,255,2
1 22 PRINT '"SIZE OF STANDARD SP
1 22 LD B,H
1 22 LD B,C 27 OUT (254),A
1 22 LD (OPER),A 79 INC H
1 22 LD (HL),A (
1 22 AND 15 100 GO SUB 10
1 22 ADD HL,BC 78 POP BC
1 21 PRINT '"TOTAL NUMBER OF SPR
1 21 XOR A 78 INC IX
1 21 SBC A,E
1 21 OR (HL)
1 21 LD (DX),A 77 INC E
1 21 IN A,(C)
1 21 DJNZ L1 26 LD A,(L10)
1 20 RANDOMIZE USR 25000
1 20 PRINT '"LENGHT OF SET SPRIT
1 20 POKE k,PEEK (l+m): POKE (l+ 23 ;
1 20 LET m=1: FOR w=y TO y+dy-1:
1 20 SBC HL,BC
1 20 OUT (C),A 6;CHR$ (55+i); INK 0;"
1 20 LD B,A 77 LD (HL),A
1 20 LD A,(HL) 76 DJNZ LOOP
1 20 INC HL 25 JR NZ,L4
1 20 EX DE,HL * * *
1 2. "speak" -
1 2. LD HL,PROG
1 2) VIEW FIXTURES -
1 1: GO SUB 15: PAUSE 2: NEXT i: L
1 19 LET k=n*sz+adr: LET k1=INT
1 19 CLS : PRINT "START SPRITE A 2.
1 19 ANAL LD BC,65533 10 TO 12: PRINT INVERSE 1;AT i,
1 19 RLA
1 19 RL (HL) 24 OR L
1 19 AND (HL)
1 19 ADD HL,BC 75 INC HL
1 18 GO SUB 13: RETURN
1 18 FOR i=1 TO 10: LET n=0: GO
1 18 XOR A 23 LD A,H
1 18 RET 10 RANDOMIZE USR 51000: FOR i=
1 18 RET
1 18 LD E,A 74 INC IX
1 18 EX DE,HL
1 18 ADD HL,HL
1 17 STOP
1 17 LP3 LD C,A
1 17 INPUT "NAME OF SCREEN ? ";N
1 17 SUB E 73 LD (HL),A
1 17 RLA
1 17 JR C,L1
1 17 INC HL 22 L3 DJNZ L3
1 17 CALL ANAL DATA 0,119,119,119,119,119,119,0
1 16 LP2 LD B,TYPE
1 16 GO TO 14
1 16 BEEP .1,10: RETURN
1 16 RRC C
1 16 RR (HL) 21 LD B,1
1 16 LD B,3 41 POP BC
1 16 LD A,10 READ b: POKE a,b: NEXT a: RUN
1 16 LD A,#BF 72 OPER NOP
1 16 ADD HL,HL
1 15 L1 XOR A 20 L4 DEC HL
1 15 IF x>26 THEN GO SUB 18: ST CHARS
1 15 RLA
1 15 PUSH HL
1 15 POP DE 40 DJNZ L2
1 15 LD E,(HL) 71 LOOP LD A,(IX)
1 15 LD (NN+1),A 4 FOR a=USR "a" TO USR "a"+7:
1 15 DJNZ L3
1 144 DX DEFB 0 16 LD E,(HL)
1 143 DY DEFB 0 15 ADD HL,BC
1 142 ADDR DEFW 30000 14 LD BC,#0008
1 141 RET 13 LD D,(HL)
1 140 EI 12 ADD HL,BC
1 14 LP1 PUSH DE
1 14 LET n=2: GO SUB 19: BEEP .0
1 14 L3 LD B,C 19 OUT (254),A
1 14 L3 HALT
1 14 LD A,24 LOAD "mus"CODE
1 14 ADD HL,HL
1 14 ADD HL,BC 70 LD B,A
1 139 DJNZ LOOP4 11 LD BC,#0004
1 138 POP BC 10 LD HL,(#5C0B)
1 137 INC E 9 DI
1 136 POP DE 8 ENT $
1 135 DJNZ LOOP6 7 ORG 64494
1 134 INC HL 6 ; =USR 64494
1 133 PASS5 INC IX 5 ; DEF FN I(X,Y,L,H,N)
1 132 LD (HL),A 4 ;
1 131 LD A,(IX) 3 ; SPECIAL FOR INFORCOM
1 130 JR NC,PASS5 2 ; V. BODROV (C) 1995
1 13 FOR I=1 TO 20: PLOT INK (R
1 13 RLA
1 13 LD IX,22919 3 RANDOMIZE USR 15619: REM :
1 13 LD HL,16384 18 LD A,(L9)
1 13 LD BC,#0008 69 LD A,(DX)
1 13 LD B,PAUSE
1 13 LD A,128
1 129 CP 24 1 ; SPRITE INPUT 3
1 128 LD A,E
1 12 L4 LD C,16 17 L1 HALT
1 12 BRIGHT 1: LET y=15: LET x=1
1 12 LD D,(HL) 68 LD L,A
1 12 JR NZ,L2
1 12 EX DE,HL ZX-Spectrum,
1 12 DEC D 39 ADD IX,DE
1 12 CALL ANAL REM : LOAD "SONG"CODE
1 12 ADD HL,HL
1 112 LD B,A FCAE: FB C9 30 75 00 00 00 00 :13
1 111 LD A,(DX) FCA6: 23 10 EC D1 1C C1 10 CF :4E
1 110 LD C,D FC9E: 30 04 7E DD 77 00 DD 23 :A0
1 11 LET n=5: LET y=18: OVER 1:
1 11 POP BC * * *
1 11 LDDR
1 11 LD E,A
1 11 LD D,8 16 RET
1 11 LD A,9 LEAR 49999: RANDOMIZE USR 15619:
1 11 EX AF,AF' 38 LD DE,32
1 11 BIT 3,H
1 11 ADD HL,BC 67 ADD A,D
1 109 LD L,A FC96: 0C FE 20 30 09 7B FE 18 :86
1 108 ADD A,D FC8E: 82 6F 4A 3A B3 FC 47 79 :6E
1 107 RRCA FC86: 58 67 7B E6 07 0F 0F 0F :D6
1 106 RRCA FC7E: D5 7B E6 18 0F 0F 0F F6 :EB
1 105 RRCA FC76: 10 CB D1 3A B2 FC 47 C5 :12
1 104 AND #07 FC6E: EC E1 24 C1 10 E0 C1 1C :E9
1 103 LD A,E FC66: 7E DD 77 00 23 DD 23 10 :67
1 102 LD H,A FC5E: 20 30 09 7B FE 18 30 04 :78
1 101 OR #58 FC56: 4A 3A B3 FC 47 79 0C FE :4F
1 100 RRCA FC4E: 0F 0F 82 6F 06 08 C5 E5 :11
1 10 POKE 26084,N : REM
1 10 LET n=2: GO SUB 15: BEEP .0 20 LD A,(HL)
1 10 INK 6: BRIGHT 0: PAPER 0: B
1 10 FOR h=1 TO 3: FOR f=1 TO 8: 21 LD DE,24
1 10 ; 15 OUT (254),A
1 10 LD C,L
1 10 LD BC,768
1 10 LD (NN+1),A 2 BORDER 0: PAPER 0: INK 7: C
1 10 INC D 37 POP BC
1 10 DEC HL
1 10 ADD HL,DE
1 1. DI
1 1,3,99,243,247,119,7,7,147,17,85
1 1) VIEW LEAGUE TABLE -
1 1 2 3 4 5 6
1 - 440
1 ,0,0,0
1 *********************************
1 $: CLS : RANDOMIZE USR 15619: RE
1 n=0: GO SUB 15: PAUSE 2: LET n=
1 99 RRCA FC46: 18 C6 40 67 7B E6 07 0F :3E
1 98 RRCA FC3E: D5 3A B2 FC 47 C5 7B E6 :64
1 97 AND #18 FC36: B2 FC DD 77 00 DD 23 D1 :05
1 96 LD A,E FC2E: B3 FC DD 77 00 DD 23 3A :67
1 95 PUSH DE FC26: 23 E5 D1 DD 19 10 E5 3A :20
1 94 LOOP4 PUSH BC FC1E: 30 11 09 00 CD A9 30 23 :2D
1 93 LD B,A FC16: 00 26 00 DD 6E 01 CD A9 :FA
1 92 LD A,(DY) FC0E: 04 05 28 1B 16 00 DD 5E :A7
1 91 ATTR POP DE FC06: FC 09 7E 47 DD 2A B0 FC :7F
1 90 DJNZ LOOP1 FBFE: 7E 32 B3 FC 09 7E 32 B2 :C3
1 9 LET DX=3: LET DY=3: LET SZ=
1 9 FOR I=1 TO 20: PLOT INK (R 17 LD A,(HL)
1 9 LDIR 14 AND 7
1 9 LD DE,23295
1 9 LD DE,10 IZE USR 50000: GO TO 10
1 9 LD B,H JR BEGIN
1 9 LD A,16 1 GO TO 100
1 9 LD (HL),A
1 9 DI 36 POP IX
1 89 INC E FBF6: 56 01 08 00 09 5E D5 09 :95
1 88 POP BC FBEE: F3 2A 0B 5C 01 04 00 09 :7B
1 87 DJNZ LOOP2
1 86 POP BC
1 85 INC H
1 84 POP HL
1 83 DJNZ LOOP3
1 82 INC IX
1 81 PASS4 INC HL
1 80 LD (IX),A
1 8 SHOWER LD HL,BUFF+6911
1 8 RESTORE : FOR i=30006 TO 30
1 8 BRIGHT 1: LET y=15: LET x=1 14 ADD HL,BC
1 8 SCF 35 DJNZ L3
1 8 POP HL 10 RANDOMIZE USR 50049: RANDOM
1 8 LD IX,22887
1 8 LD BC,#02FF 13 LD A,(L9)
1 8 AND C
1 8 ADC A,D JR NZ,LOOP
1 79 LD A,(HL)
1 78 JR NC,PASS4
1 77 CP 24 133 DX DEFB 0
1 76 LD A,E 132 DY DEFB 0
1 75 JR NC,PASS4 131 ADDR DEFW 30000
1 74 CP 32 130 RET
1 73 INC C 129 EI
1 72 LOOP3 LD A,C 128 DJNZ LOOP4
1 71 RRCA 127 JR NC,PASS5
1 71 LD B,A 127 POP BC
1 70 LD A,(DX) 126 INC E
1 70 AND 7 126 CP 32
1 7 LET n=5: LET y=18: LET o=2: 11 ADD HL,BC
1 7 DATA 0,2,7,71,215,255,191,1
1 7 BORDER EQU 0
1 7 LD (HL),7 12 DJNZ L2
1 7 DEC A 34 ADD IX,DE
1 7 CALL L1
1 7 CALL ANAL
1 7 ADD HL,DE CP #58
1 69 LD C,D 125 POP DE
1 69 LD A,E 125 INC C
1 68 PUSH HL 124 DJNZ LOOP6
1 68 LD H,A 124 LOOP6 LD A,C
1 67 LOOP2 PUSH BC 123 INC HL
1 67 ADD A,#40 123 LD B,A
1 66 LD B,8 122 PASS5 INC IX
1 66 AND #18 122 LD A,(DX)
1 65 LD L,A 121 LD (IX),A
1 65 LD A,E 121 LD C,D
1 64 LOOP1 PUSH BC 120 LD L,A
1 64 ADD A,D 120 LD A,(HL)
1 63 RRCA 119 JR NC,PASS5
1 63 LD B,A 119 ADD A,D
1 62 RRCA 118 CP 24
1 62 LD A,(DY) 118 RRCA
1 61 RRCA 117 LD A,E
1 61 PUSH DE 117 RRCA
1 60 PIXELS POP DE 116 RRCA
1 60 AND 7 116 JR NC,PASS5
1 6 PAUSE EQU 3
1 6 L1 LD HL,23552
1 6 L1 LD HL,23295
1 6 INK 6: BRIGHT 0: PAPER 0: B 7 ORG 65278
1 6 DATA 0,0,0,0,1,3,3,7,0,0,0,
1 6 XOR A LD A,H
1 6 SUB A 33 LD DE,224
1 6 PUSH HL
1 6 LD A,8
1 59 LD A,E 115 CP 32
1 59 INC IX 115 AND #07
1 58 LD H,A 114 INC C
1 58 LD (DY),A 114 LD A,E
1 57 LD A,(IX) 113 LD H,A
1 57 ADD A,#40 113 LOOP6 LD A,C
1 56 INC IX 112 OR #58
1 55 LD (DX),A 111 RRCA
1 54 PASS LD A,(IX) 110 RRCA
1 53 DJNZ LOOP5 109 RRCA
1 52 ADD IX,DE 108 AND #18
1 51 POP DE 107 LD A,E
1 50 PUSH HL 106 PUSH DE
1 5 TYPE EQU 24
1 5 LET l=16384: LET k=4E4: LOA 19 CALL K2
1 5 LET DX=3: LET DY=3: POKE 65 3 ; SPECIAL FOR INFORCOM
1 5 L2 PUSH BC
1 5 CLRSCR LD C,127
1 5 LD DE,32 32 K1 POP BC
1 5 LD DE,1 RET NZ
1 5 LD (NN+1),A
1 49 INC HL 105 LOOP4 PUSH BC
1 48 INC HL 104 LD B,A
1 47 LD A,(HL) 103 ADDR DEFW 0000
1 47 CALL #30A9 103 LD A,(DY)
1 46 LOOP2 PUSH BC 102 DEFB 1
1 46 LD DE,9 102 ATTR POP DE
1 45 PUSH DE 101 DEFB 2
1 45 CALL #30A9 101 DJNZ LOOP1
1 44 LOOP PUSH BC 100 DEFB 4
1 44 LD L,(IX+1) 100 INC E
1 43 LD IX,BYTE 99 DEFB 8
1 43 LD H,0 99 POP BC
1 42 DXY LD BC,0000 98 DEFB 16
1 42 LD E,(IX) 98 DJNZ LOOP2
1 41 PASS3 LD HL,(ADDR) 97 DEFB 32
1 41 LOOP5 LD D,0 97 POP BC
1 40 PASS2 LD (OPER),A 96 DEFB 64
1 40 JR Z,PASS 96 INC H
1 4 RND_2 LD HL,(SEED) BIT 5,(IY+1)
1 4 RANDOMIZE USR 15619: REM : 1 ; WINDOW ATTR
1 4 PUSH IX 31 CALL #05A9
1 4 LD B,160 C398: E6 07 D3 FE C9 00 00 00 :E2
1 4 LD A,32
1 4 ENT $
1 39 LD A,#A6 95 BYTE DEFB 128
1 39 DEC B 95 POP HL
1 38 JR NZ,PASS3 94 RET
1 38 INC B 94 DJNZ LOOP3
1 37 PASS3 LD IX,(ADDR) 93 INC IX
1 37 PASS CP 2 93 JR NZ,LOOP
1 36 PASS0 LD (OPER),A 92 PASS4 INC HL
1 36 JR PASS2 92 DEC C
1 35 LD A,#AE 91 DEC E
1 35 LD A,#A6 91 LD (HL),A
1 34 JR NZ,PASS3 90 OPER NOP
1 34 JR NZ,PASS 90 POP BC
1 33 PASS2 CP 3 89 LD A,(IX)
1 33 CP 1 89 POP DE
1 32 LD A,(HL) 88 DJNZ LOOP2
1 32 JR PASS0 88 JR NC,PASS4
1 310070,
1 31 LD A,#AE 87 CP 24
1 31 LD (OPER),A 87 POP BC
1 30 LD A,#B6 86 INC HL
1 30 JR NZ,PASS2 86 LD A,E
1 3 PROG1 LD HL,1 C390: ED 52 C1 10 F1 3A 80 C3 :D1
1 3 LOOP LD IX,#4000 30 LD DE,32
1 3 CLEAR 29999: RANDOMIZE USR
1 3 ORG 50000
1 3 LD IX,22855
1 3 ENT $ INC HL
1 29 PASS1 CP 2 85 JR NC,PASS4
1 29 ADD HL,BC 85 POP HL
1 28 LD (ADDR+1),A 84 DJNZ LOOP1
1 28 JR PASS0 84 CP 32
1 27 LD A,#B6 83 INC C
1 27 DEC HL 83 PASS1 INC D
1 26 LD A,(HL) 82 POP DE
1 26 JR NZ,PASS1 82 LOOP3 LD A,C
1 25 INC HL 81 CONT POP AF
1 25 CP 1 81 LD B,A
1 24 LD A,(HL) 80 LD A,(DX)
1 24 LD (ADDR),A 80 LD (HL),A
1 23 LD A,(HL) 79 OPER NOP
1 23 LD (OPER),A 79 LD C,D
1 22 XOR A 78 PUSH HL
1 22 ADD HL,BC 78 LIXA LD A,(IX+0)
1 21 LD B,A 77 LOOP2 PUSH BC
1 21 LD (DXY+1),A 77 LD H,A
1 20 LD A,(HL) 76 ADD A,#40
1 20 ADD HL,BC 76 LD B,8
1 2 PAUSE EQU 5
1 2 DEF FN b(X,Y,N,O)=USR 65394
1 2 ORG 50000 LD (HL),A
1 2 ENT $ C388: CD 6A C3 E1 11 0A 00 A7 :E8
1 2 ENT $ 29 L3 PUSH BC
1 2 ENT $
1 19 LD A,(HL) 75 LD L,A
1 19 ADD HL,BC 75 XOR C
1 18 LD (DXY+2),A 74 AND #F8
1 18 ADD HL,BC 74 ADD A,D
1 17 PUSH DE 73 RRCA
1 17 LD A,(HL) 73 XOR C
1 16 LD E,(HL) 72 RRCA
1 16 ADD HL,BC 72 AND #18
1 15 LD E,(HL) 71 RRCA
1 14 ADD HL,BC 70 RRCA
1 13 LD BC,#0008 69 RRCA
1 12 LD D,(HL) 68 LD A,C
1 11 ADD HL,BC 67 LD L,A
1 10 LD BC,#0004 66 ADD A,D
1 1 REM EXAMPLE 2
1 1 ; (C) SerzhSoft'95
1 1 ; (
1 1 ORG 50000 C380: 01 21 40 06 06 A0 C5 E5 :FB
1 1 ORG 50000 28 LD B,8
1 1 ORG 50000
1 0 REM KOMAPOB'95*RIPPER 1/1 18 LD B,8
1 (ASH C.S.C.),
1 'CLOSE'
1 s -
1 r -
1 X) RESIGN AS HEAD COACH;
1 X) RESIGN AS HEAD COACH -
1 T) CHECK TEAM STATISTICS -
1 P.SIM PUSH HL
1 P) PLAY NEXT MATCH;
1 OUT CODE " CLEAR " ...
1 O) MORE... -
1 L2 RLCA
1 L2 LD IX,#2F4D
1 DROP (X) -
1 DOS PUSH IX
1 BUY (G) -
1 9 LD HL,(#5C0B) 65 SRL D
1 89
1 8 ENT $ 64 SRL D
1 7 ORG 65005 63 SRL D
1 6 ; =USR 65005 62 RLCA
1 50 LD IX,#3F0A
1 5 ; DEF FN M(X,Y,L,H,A,O) 61 RLCA
1 48 BIT 0,C
1 47 LD IX,#2F1B
1 42 LD (#5CFF),A
1 41 LD A,E
1 40 JR NZ,M2
1 4 ; 60 AND #38
1 39 L3 BIT 0,C
1 38 LD C,A
1 31 POKE 39005,0: POKE 39009,5:
1 31 LD C,A
1 30 FOR n=0 TO 767: POKE k,PEEK
1 3 ; SPECIAL FOR INFORCOM 59 LD C,A
1 27 AND #1F
1 22 INPUT "NAME OF SCREEN ? ";N
1 22 JR K1
1 21 BEEP .001,60: RETURN
1 2. On the clock, between the
1 2 ; V. BODROV (C) 1995 58 SUB E
1 19 RETURN
1 18 PRINT #1;AT 0,0;"1-LOAD SCR
1 17 GO TO 8
1 16 PUSH HL
1 16 LD (COORDS),DE
1 15 LD E,(HL)
1 15 EXX
1 14 LET O=0: FOR i=1 TO 10: LET
1 13 DRIVER BIT 0,C
1 13 LD BC,#0008
1 11 ORG 50000
1 10 FOR n=0 TO 6143: POKE k,PEE
1 10 ;
1 10 LD BC,#0004
1 1 ; SPRITE OUTPUT 2 57 LD A,#BF
1 -1":
1 SLA (HL) (4
1 RL (HL) 30
1 LD IX,#3FD5 ;
1 LD IX,#2F1B 23 M1 DI
1 LD HL,50000 ;
1 LD C,2 ;
1 LD A,224 ;
1 END
1 CALL D0S ;
1 BEGIN <NN>
1 80 DEFW #4808,#4818 (attr+c),7: LET n=n+1: NEXT c
1 8 ; C = 5 -
1 8 ENT $
1 79 ADDR DEFW #4010 65 POKE n,PEEK (attr+c): POKE
1 78 ; 60 FOR j=0 TO 7: FOR c=0 TO 7
1 77 RET dr1: NEXT k
1 76 DJNZ L3 55 LET adr1=adr1+32: LET adr=a
1 75 K1 ADD IX,DE 50 LET adr=adr+256: NEXT a
1 74 POP BC adr+s),0: LET n=n+1: NEXT s
1 73 POP DE 45 POKE n,PEEK (adr+s): POKE (
1 72 CALL #05A9 FOR s=0 TO 7
1 71 LD DE,8 40 FOR k=0 TO 7: FOR a=0 TO 7:
1 70 PUSH DE 30 LET adr1=adr
1 69 L3 PUSH BC AD attr
1 68 ONE LD B,8 20 FOR q=1 TO 12: READ adr: RE
1 67 ; 15 LET n=4E4
1 66 RET 10 LOAD ""CODE 16384
1 65 DJNZ L2 0 REM KOMAPOB'95*RIPPER 1/12
1 64 ADD IX,DE
1 63 K2 LD DE,32
1 62 POP BC
1 61 POP IX
1 60 CALL ONE
1 6 ; =USR 64912
1 59 LD DE,248
1 58 PUSH IX
1 57 L2 PUSH BC
1 56 DATA LD B,8
1 55 ;
1 55 LD A,E
1 54 LOOP1 PUSH BC
1 54 RET
1 53 LD B,A
1 53 EI
1 52 LD A,(DY)
1 52 DJNZ L1
1 51 POP BC
1 51 JR NC,PASS1
1 50 POP DE
1 5 DATA 0,0,0,0,1,3,3,7,0,0,0,
1 5 ; DEF FN N(X,Y,L,H,A)
1 49 CALL ONE C3E0: 10 48 08 50 18 50 00 00 :BB
1 48 LD DE,24 C3D8: 10 50 08 40 18 40 00 48 :E3
1 48 LD B,8
1 47 LD H,A C3D0: 10 40 08 48 18 48 00 50 :E3
1 47 LD A,(DY)
1 46 DEFB #DD C3C8: 05 D1 C1 DD 19 10 F2 C9 :E3
1 45 OR #58 C3C0: 08 C5 D5 11 08 00 CD A9 :B4
1 44 AND #03 C3B8: 20 00 DD 19 10 ED C9 06 :5D
1 43 RRCA C3B0: 00 CD BF C3 DD E1 C1 11 :52
1 42 RRCA C3A8: C9 06 08 C5 DD E5 11 F8 :D2
1 41 RRCA C3A0: CD BF C3 D1 C1 10 DA FB :29
1 40 LD A,H C398: 03 F6 58 DD 67 11 18 00 :19
1 4 ;
1 39 DEFB #DD C390: DD E1 DD 7C 0F 0F 0F E6 :7D
1 38 POP IX C388: 67 13 D5 DD E5 CD A9 C3 :95
1 37 CALL DATA C380: C3 C5 1A DD 6F 13 1A DD :3B
1 36 PUSH IX C378: 00 CD BF C3 06 0B 11 D0 :7C
1 35 PUSH DE C370: B7 C3 DD 21 00 58 11 18 :2C
1 34 INC DE C368: CD CB C3 DD E1 06 08 CD :1F
1 33 LD H,A C360: CD 6A 05 06 08 11 F8 00 :76
1 32 DEFB #DD C358: 00 3E FF 37 F3 14 08 15 :B3
1 31 LD A,(DE) C350: DD 21 00 40 DD E5 11 08 :2C
1 31 JR NZ,L2 INC A
1 30 INC DE
1 30 CP #57 FE8F LD A,(#FE9E)
1 3 DATA 0,0,0,0,0,0,0,1,0,0,0,
1 29 LD L,A
1 29 LD A,H
1 28 DEFB #DD "
1 28 DEFB #DD
1 27 LD A,(DE) 84 DEFW #5008,#5018
1 27 DEC IX
1 26 L1 PUSH BC 83 DEFW #4800,#4810
1 26 DEC IX
1 25 LD DE,ADDR 82 DEFW #4008,#4018
1 25 CALL #05A9
1 24 L2 LD E,#01 2.
1 24 LD B,11 81 DEFW #5000,#5010
1 23 ATTR LD IX,#5AFF
1 22 ; FE9A RET
1 21 JR L1 FE99 SCF
1 20 CALL #05A9 FE97 OUT (#FE),A
1 2 ; V. BODROV (C) 1995
1 19 LD E,#01 FE95 OR #08
1 18 JR Z,ATTR FE93 AND #07
1 17 CP #3F FE92 RLCA
1 16 LD A,H FE91 RLA
1 15 DEFB #DD FE90 RLCA
1 14 DEC IX FE8F LD A,R
1 13 L1 DEC IX
1 13 LD D,(HL)
1 12 ; (by MAC & SLA).
1 12 ADD HL,BC
1 11 LD BC,#0004
1 11 CALL #056A
1 10 DEC D 1.
1 1 REM EXAMPLE
1 1 ; SPRITE INPUT 1/2
1 0 REM KOMAPOB'95*RIPPER 1/-1
1 .... ;<---
1 -5":
1 SETINT LD A,7 ;
1 Russia, Moskow, 12.10.95.
1 RET ;
1 RANDOMIZE USR 15619: REM :
1 PRINTQ SCF ;
1 PRINT LD BC,#FFFD ;
1 LD D,A ;
1 LD A,31 ;
1 JP #3D2F ; TR-DOS.
1 DJNZ LOOP ;
1 BUSY CALL #1F54 ;
1 ; (C) ROBOTSOFT'95 GENS 4-51.
1 9 EX AF,AF'
1 8 INC D
1 7 DI BARBARIAN'
1 6 SCF
1 6
1 5 LD A,#FF
1 4 LD DE,#0001
1 3 ; SPECIAL FOR INFORCOM
1 3 LD IX,#57FF
1 21.
1 20.
1 2 ENT $ 40 SAVE a$CODE 4E4,6912
1 19. IS DOS.
1 18. IS DOS.
1 17.
1 16
1 15. ZX
1 14.
1 13. TR DOS
1 11,12. ZX FORUM-1, ZX FORUM-2. (
1 10.
1 1 ORG 50000 ";a$
1 ||
1 What his name?
1 New turbo algoritms..90%
1 New turbo algoritms..10%
1 INFORMATION FOR BRAKERS
1 Arrange the letters
1 A>RUN "MASM128K" <Enter>
1 9.CREDITS & COMING SOON:
1 9. 30
1 8.
1 8.
1 7.
1 7.
1 6.
1 2,3,4,5.
1 2
1 15 LD DE,248
1 14 LD B,8
1 10 EX AF,AF'
1 1.
1 1 RANDOMIZE USR 23872
1 /\
1 -----------------------
1 XOR #20
1 SCF FE8F LD A,R
1 SCF SCF
1 RET RET
1 RET AND #07
1 PUSH BC NEG
1 PROG RET
1 POP BC
1 OUT (#FE),A SCF
1 OUT (#FE),A OUT (#FE),A
1 OUT (#FE),A
1 OR #08 OUT (#FE),A
1 OR #08 OR #08
1 OR #08
1 M1 JR M1
1 LD B,#07 AND #07
1 LD A,#00 5.
1 LD (#FEAA),A
1 LD (#FE9E),A AND #07
1 L1 JR L1
1 INC A RET
1 DJNZ #FE95
1 AND #27 * * *
1 AND #01 LD C,A
1 9 INC D
1 87
1 85
1 8 DI
1 7 SCF
1 5 LD DE,8
1 4 PUSH IX
1 3.
1 2 ENT $
1 10
1 1 ORG 50000
1 "
1 XOR A * * *
1 SUB 8
1 SUB 32 ADD HL,HL (3
1 RET C
1 RET -
1 RANDOMIZE USR 23600
1 NOP
1 LD L,A EX DE,HL 19
1 LD L,A
1 LD IX,#2F65
1 LD HL,(#5D00)
1 LD HL,(#5CFE)
1 LD HL,(#5C00)
1 LD H,A
1 LD B,8
1 LD A,L SLA C (4
1 LD A,L EX DE,HL
1 LD (L4+1),HL
1 LD (DE).A N2,
1 LD (DE).A
1 LD (#5C00),A
1 INC HL
1 INC D
1 DJNZ L4
1 DELAY :26084
1 CP 7
1 CALL DOS
1 AND A
1 ADD A,32 RL B 16
1 33 RET
1 32 POP HL
1 30 DEFB #31
1 *AIG* & KSA SOFTWARE
1 * * *
1 * * *
1 * * *
1 Z
1 XOR #07
1 RLA
1 PUSH HL
1 PUSH DE
1 POP HL INC E
1 PLAY :25006
1 OUT (#FE),A
1 OR A RET
1 LD E,Y-
1 LD C,D
1 LD C,8 LD A,B
1 LD B,E
1 LD B,8
1 LD A,(HL) JR NZ,LOOP_2
1 JR NC,PASS
1 INIT :25000
1 84
1 38
1 36
1 1. O
1 1.
1 *AIG* productions:
1 RET
1 PUSH BC
1 POP DE
1 POP BC
1 LD L,A
1 LD H.#0F
1 LD A,H
1 LD A,E
1 LD A,#2C
1 LD (#5CFE),HL
1 JR Z,L5
1 JR NC,L2
1 JP #3D2F
1 INC E
1 INC D
1 DJNZ L3
1 BIT 4,E
1 ADD HL,HL
1 15
1 ...
1 "printer.pcx"
1 "mouse.pcx"
1 "kirill3.pcx"
1 "kirill2.pcx"
1 "kirill1.pcx"
1 "art1.pcx"
1 LD SP,767 (
1 CALL #22E5
1 SCF ;
1 RET ;
1 OUT (C),A ;
1 ORG #5B00 ;
1 NOP ;
1 LD D,A ;
1 LD BC,#FFFD ;
1 LD BC,#FFFD ;
1 LD BC,#BFFD ;
1 LD A,D ;
1 LD A,7 ;
1 LD A,191 ;
1 LD A,#FF ;
1 LD A,#0F ;
1 LD A,#0E ;
1 JR Z,PRINTQ ;
1 JR SETINT ;
1 JR PRINT ;
1 JR NZ,BUSY ;
1 JR NC,PRINTQ ;
1 IN A,(C) ;
1 COPYRIGHT BY
1 CCF ;
1 CALL SETINT ;
1 BIT 1,A ;
1 BIT 0,A ;
1 6.
1 5.
1 LD I,A
1 LD A,127
1 LD (32767),HL
1 IM 2
1 EI
1 DI
1 4. 9 DI
1 1.
1 CREDITS:
1 4.
1 (Mastertronic)
1 9
1 ;
1 ;
1 121019,
1 SPECTRUM
1 * * *
1 ;
1 02.txt
1 01.txt
1 - 96 -
1 - 94 -
1 - 92 -
1 - 91 -
1 - 90 -
1 - 89 -
1 - 88 -
1 - 87 -
1 - 86 -
1 - 85 -
1 - 84 -
1 - 83 -
1 - 82 -
1 - 81 -
1 - 80 -
1 - 79 -
1 - 78 -
1 - 77 -
1 - 76 -
1 - 75 -
1 - 74 -
1 - 73 -
1 - 72 -
1 - 71 -
1 - 70 -
1 - 69 -
1 - 68 -
1 - 67 -
1 - 66 -
1 - 65 -
1 - 64 -
1 - 63 -
1 - 62 -
1 - 61 -
1 - 60 -
1 - 59 -
1 - 58 -
1 - 57 -
1 - 56 -
1 - 55 -
1 - 54 -
1 - 53 -
1 - 52 -
1 - 51 -
1 - 50 -
1 - 49 -
1 - 48 -
1 - 47 -
1 - 46 -
1 - 45 -
1 - 44 -
1 - 43 -
1 - 42 -
1 - 41 -
1 - 40 -
1 - 39 -
1 - 38 -
1 - 37 -
1 - 36 -
1 - 35 -
1 - 34 -
1 - 33 -
1 - 32 -
1 - 31 -
1 - 30 -
1 - 29 -
1 - 28 -
1 - 27 -
1 - 26 -
1 - 25 -
1 - 24 -
1 - 23 -
1 - 22 -
1 - 21 -
1 - 20 -
1 - 19 -
1 - 18 -
1 - 17 -
1 - 16 -
1 - 15 -
1 - 14 -
1 - 13 -
1 - 12 -
1 - 11 -
1 - 10 -
1 - 9 -
1 - 8 -
1 - 7 -
1 - 6 -
1 - 5 -
1 - 4 -
1 - 3 -
1 - 2 -
1 TR-DOS
1 STRICKES BACK, ACADEMY, MONTECAR-
1 RST#18
1 RST#10
1 ROPE)
1 OFFICE
1 OF EIGHT) -
1 NUTS";
1 LO CASINO
1 HEALING).
1 C388: 0F 3A A4 C3 A7 28 0B DD :B2
1 C380: E8 E1 C9 00 00 00 00 00 :D5
1 C380: 7C FE 57 20 F1 FB C9 00 :E9
1 C378: F7 3A 80 C3 D3 FE C9 00 :49
1 C370: 3E 18 32 93 C3 3E 0A CD :26
1 C358: FF 02 ED B0 21 38 C7 11 :EA
1 23552 = #5C00 = 01011
1 22528 = #5800 = 01011
1 127,
1 *********************************
1 (CHUNG Software)
1 (
1 "Check disk".
1 "
1 ;" DY=";DY'"ADDRESS:";CADR,"SIZ
1 (F.O.R.C.E. Ltd),
1 SUB 15: STOP
1 T.V.POOLS -
1 JP #19E8
1 FE8F LD A,(IX+3)
1 D) DISMISS TALENT SCOUT -
1 43 LD A,(L10)
1 41 POP BC
1 4.
1 4) LOAD DATA;
1 37 RET
1 36 LD A,E
1 35 BEEP 1,0: INPUT "Filename:
1 3) VIEW OR SELL PLAYERS;
1 27 PUSH IX
1 26 LD A,E
1 24 LD IX,#2F65
1 22 LD (#5C00),A
1 2.
1 18 INC A
1 16 IF A$="2" AND HMS>0 THEN G
1 16 LD A,C
1 16 LD A,#BF
1 10 GO SUB 29
1 1) VIEW LEAGUE TABLE;
1 9 INC DE
1 7 ORG 65394
1 56 LD (LIXA+2),A
1 46 INC IX
1 3 ;
1 2 ; V. BODROV (C) 1995
1 17 PUSH DE
1 10 LD HL,(#5C0B)
1 1 ; (C) ALANSOFT'95
1 INC HL ;
1 CPL ;
1 8 ENT $
1 17 POP IX
1 12 CALL #056A
1 SCF
1 OUT (#FE),A
1 LD A,(SEED)
1 PUSH DE
1 LD A,#3C
1 JR C,L2
1 JR C,L1
1 * * *
1 PUSH AF
1 DEC C
1
1
1
1
1